CREO Part Modeling Practise | CAD | CATIA | Extrude | Revolve | Pattern | CS CAD TECHNOLOGIES

CREO Part Modeling Practise | CAD | CATIA | Extrude | Revolve | Pattern | CS CAD TECHNOLOGIES

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welcome to csk technologies today in this  video we'll be seeing how to make this model   uh there are three different views as you can see  this is the front view this is the left view and   this is the isometric view we'll be understanding  these views and will make the 3d model of the same   you can subscribe to our channel csg technologies  for further more videos of tutorials in various   modules like sheet metal surfacing etc now  let's begin making this this is a typical   part modeling exercise it's a little bit advanced  so we i'd like to show you how this works   so beginning i'd like to make the base  as you can see this is my base i'd like   to make the base which is of 388 by 20 and  the addition of material is done up to 280.   now the addition of material i'd like to do it  symmetrically on either side because i have a   lot of features depending on the center and i  have these features being mirrored as well so   if i take it to one side then i would have to take  a mirror again exactly at the center to avoid this   i will be doing a symmetrical extrusion using  creo as the cat tool now let's begin making this taking the front view creating the addition of  material i have a center line and a rectangle   this is 388 and this is 20 which  i've just shown you a while back   now i want to add the material equally that is  symmetrically with respect to the front plane   on both the sides which is up to 218 let me do  that to 218 and say okay now next let's make   this shape the all the dimensions for the shape  have are already mentioned let's begin doing that   same addition of material i like to start i'll  take a center line and start from the base the distance is given between  this as well as this which is 380   so i'll mirror this and give the 380 first we know that the center of this is 212 so the  line usually ends there i'll take a data point   the reason again i'm taking a datum  point is this is common for the circle   and the cut so if i take a center here i  can use this center as a reference point   for further cuts or addition of material that  is why i have taken a datum point now the datum   point is actually placed at a distance from the  bottom face to 212 from the bottom face to 212 now let me make these two in line with  each other so you don't have any issues   now there is another arc now the dimensions  of this is 180 i'd like to take that now the overall height is given as 250 but this  is a circle diameter as you can see 212 this is a   diameter which is a little below 20. so i'll use  this as the reference so i can add the material   later let me take that again keeping a datum  point because i want to use this as a reference   and from this center to this center they  have mentioned is supposed to be 250 whatever line or whatever face i am  trying to take till here the the gap   over here the distance over here for the circle  extrusion is 20 so i'd leave that 20 over here and then continue with my sketch now i'd like to mirror all of  these on the other side as well now uh we know that the diameter here is 212 and  the circle is tangent with the face so obviously   the length for this is supposed to be 212 so  i'd like to take that as 212. now let me close   the bottom and then start addition of material  now this edition of material is actually done   till here which is 2 12. so let me  try to take that as 2 12. again i   am trying to do it symmetrically because  of the same reason mentioned in the first   during the beginning of the video now we'll  add this as well this will be easy to add for   us right now because you can just directly take an  extrusion and maintain tendency with the reference   because we have already maintained 210 let  me select the center and maintain talent say   so once i say okay it adds up the material we  also know till where you're supposed to add   it it's still this axis as you can see because  we have already used it as a reference in the   earlier sketch so i am just selecting that  so it adds material up to that particular   difference continuing with the model we  know that there is an internal cut over here   as you can see that cut is actually up to 184  let's try to make that it begins from here   ah begins from here but there is an issue that  if you want to make that cut you would require   to make this revolt cut before further proceeding  to this so instead let's try to make this reward   cut first and then go ahead with it because  we can use this edge as the reference for our   cut now we already know how much are the cuts this  180 up to 20 and 168 up to 10. so i'd like to use   a revolve command here because it's easier  for me you can use holes as well no issues i know it somewhat comes like this since  it's 20 i am i'm using this as a reference   because i already know this is 20 and this is  supposed to be 10. let's check the diameters  

it's 180 and 168 this is supposed  to be 180 is supposed to be 168 the reason why i have taken this reward first is  because this feature is dependent on the edge of   it now let's try to make the internal  cut as you can see at 18198 is dependent   now at the center i'll be using this  as my reference now i have a line let me take a center line this is  maintaining 198 which i've just shown you now there is also an arc which is of 160  176 radii i'll take an half of 176 area the radius of this is 176. now the same line  is on to the other side let me mirror it   and then create a this is the sketch now uh the  distance over here is actually 4   the internal feature is 4 so let me try to cut  that because the overall overall addition the   x extra addition is 4 and this addition is this  cut is actually four so let me try to take that i don't think that parallel great now once  i say okay it starts beginning its cut   now the cut is internal in this view there  the section is only shown on one side   it's not shown to the complete view so on  the one side of the view you can you can   see that the cut is only till this extent  even in the left view it's only shown on   one side not on the other side so the cut  is only up to 184 which is cut internally   and symmetrically again the reason why i have  taken symmetry earlier is to do these type of cuts now there is also another cut which is r12   you can see the shape so let me try to  make that again i'll follow the sketch by taking my center lines this is supposed to be 30 and i have  this arc which is an offset of 14   of the internal circle so let me take the internal  circle as my reference and then it is offsetted to   14 that is the 14r now i'd like to make a  corner of these two now coming back to that   you also have another line which is again a 14  dyp that is it takes a 14 type from this edge   onto the other side hence i'm giving  minus again i'd like to corner these two   and we'll try to give this lounge a little  later not an issue and there is 164 this   end is actually lying on the 20 so this is the 20  difference lying on the 20 and then i have an arc   and then closure this way now i know  that this is 164 let me take that as 164 and say okay now this is also an internal cut  cut to the same distance which is 184 so again   i can do it symmetrically to 184 or you can just  directly select the faces of these bodies as well   for example instead of doing symmetry i can give  up to selected and select the internal face same   way onto the other side i can do the same thing  and then select the internal face this gives more   control to you over the body again i'll mirror the  same feature onto the other side creates the cuts now let's add the circle we know this  this major circle which is of 3340   let's try to add that at the center remember the reference we have taken in  the first sketch is actually over here   so let's try to take the circle and say it's supposed to be 340. now the 340 is  actually only up to four so i do that to four   the same thing is repeated on the other  side as well so i'd like to mirror it   and then keep it on to the other side as well the slanted uh edge has a protrusion which is  shown in the auxiliary view the protrusion is   of this way we know that this is starting from the  edge so let me try to take a reference at the edge   by creating a point exactly at the  center this will help me use this as the   reference point now i'll give 0.5  which is the center on this face   using this as my reference i'd like to make  the profile this is my center at the moment now i'll use this as a center line my rectangle  is supposed to begin from this particular face   let me take a center line on this one  as well i am getting other references   which i do not want them to interfere  with the body let me take it this way now we know that it's a square we have already  mentioned that it's a square so i'd like to equal   both the lines and give one dimension which is  162. now the 162 is also added to 4 which we have   seen in the cut while while doing the internal  cuts this is added to 4 so i'd like to give 4.   the same thing is done on the opposite side so you  can create a mirror onto the opposite side as well let's try to create this cut which is a 130 by 130   again it's a square as you can  see you can use the same reference   or you can take midpoints for your for the  existing feature as well this is i have these four as my references now on this i am trying  to make this cut exactly at the center so   we know how to take the center you can  keep midpoints it's an easier option or you while making the center line if you just  keep place your cursor it auto takes the midpoint   and you can keep the midpoint now i'd like to take  a center rectangle because i know the midpoint and   i can create a square i know this is 132 this is  a square 132 this is going to cut through the body this way the same thing is being mirrored  onto the other side because you require   it on the other side as well so i'd like  to make the cut on the other side as well now all features are done except for this one  this is at a distance of 292 towards the edge   so let me try to take that with the center to  center distance of two with the center to center   distance distance of 280 on this i'd like to make  a sketch first because i want to maintain 292 that   is the reason i am making a sketch or i need not  do this i can just maintain 292 by 2 and then take   a plane and further proceed but since 292 is given  to me i'd like to maintain that this is 292. now  

i can take a plane passing through this point  on this plane i'd like to create the extrusion   now i know that the center to  center distance is supposed to be   280 so what i'll do is i'll take a rectangle and take a center on this is this a normal  point i'd like to keep it at the center   and i'll mirror the whole  thing onto the other side the center to center distance that is this  center to this center distance is given as 280   and we know the center to center  is given as 280 the height is 30 the depth is also 30 you can you can just give  equal cons you can give equal constraint also   there is no issue at all this is 30 dyp now i'd  like to add the material up to the next body you can mirror the same thing onto  the other side so you can see the four and they're full rounds so i just directly  take these two rounds and then give full round onto the other side as well this will be a you can take accesses as well  if you're interested i can just select this   it gives me the access you can do that as well  there is no problem or you can directly create   a pattern while drilling the holes whichever is  feasible for you you can do that there is no issue   now since uh we have finished making the model  let's try to make these uh holes which are given   to us the first one is in the center which  is of um the the center hole which is of 260.   on the center of 216 and through this is  your first cut so it's supposed to be two now the second cut or second holes which i'd  like to make is the 16 diam which is on pcd 300   so inside the same hole command as you can see  over here this is a whole command inside this   this is 16 diamond under placement you have an  option which is called diametrical whenever you   have a pitch circle diameter provided to you you  can use a diametrical type of hole it's under the   parameters uh tab so all you have to do is select  the axis so you can provide the pcd for us it's   supposed to be 300 and select from which do you  want the angle my angle is supposed to be zero   obviously you want it up to the next so give  it that way now it's easier for you to create   a pattern using your access pattern how many do  i want i want eight of them because there are 16   in this in the drawing eight on this side eight  on the back side on this side as well as on the   back side so i'd like to give this side first  and then create a mirror of the same onto the   back side as well it gives 16 now other ones  are these these are a little easy to make   40 type you just require a lot of you just require  a center so let me try to take that center first you can do it like how we have done  earlier like taking references that's   easy or you can keep a center point  while making the sketch itself   that's also easy whichever again  is flexible for you you can do it okay i'm taking the midpoint as you can see again  i'm taking the midpoint again as you can see   now i want a midpoint of this as well like i want  this to be a midpoint so i just take this as well   now i have three points on this line this is the  center i want another point on this side as well   and the distance between this and this is supposed  to be 40 they have already mentioned typical uh here so all the distances from center to  center is 40 i'll mirror this on to the other side   now i can mirror these three on to the other  side as well now i'll do the same thing over here   understanding this as my reference you don't  have to do all of this if you have already   pre-planned and you have taken your center  reference i didn't do that because i wanted   to show how you make cuts and all so this is  the center and then i have another one i know   that the distance from the center to center is 40  and then i can mirror this on to the other side   let's try to take the whole thing and  then mirror it onto the other side as well this will be your actual sketch  now now that we know what is the   diameter etcetera for these you can give you can directly drill the hole  you can give or drill the hole   now this is eight i'd say up to next here i'd  like to use a simple point pattern because   i've already predefined my points and select the  points now the whole thing again can be mirrored   one time effort can be done to all the 16  holes if i'm not wrong 24 holes i'm sorry   there are holes over here on on this feature as  well which is of 16 diam as you can see is shown   as a hidden view for our understanding  so on this let me try to make a sketch if i make one i can mirror it onto the other  side if i make this then i can directly mirror   or actually you can use direction pattern  as well the distances are distances are from   center to center which i already know i do not  know the center from here to here hence i am   doing a point pattern if you know the distance  you can actually do a direction pattern as well now the same way i am i am  trying to use a point pattern   this is your point button now there is also  another one at the center which is 12 so i'd   like to take that center is a little easier for  me because i have planes over here first plane   and the second plane let me try to align them to  the center give the diameter and up to the next   last but not the least the finishing operations  are already mentioned there is one round over here   and here let me try to check what the rounds are  this is five supposed to be five now other rounds   uh one is five one is twelve which is  the internal let me try to give this this is supposed to be twelve and another rounds are here which is  r20 so let me try to take these edges not advisable to mirror rounds because later if  you have any changes or anything the whole round   feature is going to fail and you might have  to redo it so instead take your time and then   do it this way if you do mirror again you will  have to face a lot of issues later when you make   any sort of an editing to your model  or any sort of changes to your model there you go this is the 3d model of the  2d drawing let me try to show you the   section views of what they have given  i'd like to consider the front view ok let me take the left view or the  right wing this is the right view and coming back to the front  view this is your friend if you want to know more please subscribe  to our channel we'll keep uploading the   videos of a little more easier as  well as more complicated components   so you can practice at your home thank you

2022-09-24 11:22

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