The World in 2050 Top 20 Future Technologies

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in 2050 the world will look dramatically different  due to significant technological advancements for   example the world's first artificial general  intelligence is close to becoming a reality by   2050 major tech companies have already launched  official projects to develop the world's first   artificial general intelligence billions  of dollars are invested in these projects   and large full-time staff are dedicated to  this effort these highly complex projects   are expected to take anywhere from 10 to 20 years  to complete scientists and Engineers are figuring   out how to model factors such as intentional  creativity strategic thinking emotions casual   reasoning Common Sense counterfactual thinking and  Consciousness the immediate use case is to have a   self-aware AI that institutions can consult with  to solve problems that were previously thought   impossible another use case involves transferring  copies of this AI to Advanced humanoid robots that   can handle a variety of situations in the real  world a small percentage of World opposes this   in this constant backlash on the internet but that  was to be expected this development is projected   to lead to technologies that are indistinguishable  from Magic in the coming decades especially when   combined with exponentially Growing computational  Power of classical and quantum computers however   it leaves the door open to a super intelligent  AI being developed by the end of the century   and there's no feasible limit to how intelligent  this AI can become such an AI could be smarter   than all humans that ever lived on planet Earth  shortly afterwards it could become trillions of   times more intelligent than that number two  human-like robots or emerging in 2050 robots   have the ability to match the real world  environments and an increasingly diverse   range of 3D objects although earlier robots were  limited to fixed movements this new generation   has more dexterity and flexibility they can adapt  to new situations and solve more and more Dynamic   problems and they can learn from their experiences  and share knowledge with each other because of   wireless internet speeds thousands of times faster  than 6G and exponentially growing amounts of data   being gathered from their sensors these robots can  identify objects situations and the actions they   should perform next in near real time which  enables a more human-like response although   a few technological and scientific hurdles still  remain this is getting close to what many people   would consider artificial general intelligence the  most advanced robots are restricted to government   corporate and research institutions and the  households of the Rich and Famous in addition to   cognitive abilities these more advanced robots  have extremely lifelike appearances facial   expressions and Body Language thanks to continuous  emotional feedback from users and techniques such   as motion capture and generative adversarial  networks these robots almost look and act like   real people and as more data is provided to these  robots their body language and movements become   more natural with each generation 3D printed bones  and new materials developed for flexible skin and   muscles eyes and teeth help to make the humanoid  robot appear as human as possible additionally   less Advanced models are now relatively common  in society they're popular among people in the   upper middle income brackets and their similar in  costs to a second car or similar major purchase   their functions include household chores such as  cleaning cooking and tidying as well as looking   after children and elderly family members number  three smart cities are emerging in some regions in   2050 a small percentage of cities and some regions  have become smart cities these smart cities   connect vehicles on the World to a central Network  that tracks their locations and build time these   types of networks receive terabytes of information  from a huge number of sources such as both sensors   traffic lights and so forth those sources provide  information such as the number of cars on the   roads Road blockages weather patterns the state  of emergency services and more autonomous vehicles   are involved constantly communicate and coordinate  with each other to optimize the flow of traffic   in these cities thanks to the coordinated  information exchange traffic congestion and   jams have become much less severe in our cities  autonomous vehicles right behind each other at   the distance of only 20 centimeters we save space  on a road and due to this coordination autonomous   vehicles make turns at intersections at almost  full speed with a low probability of accidents   occurring manually parking Vehicles is a thing  of the past for owners of autonomous vehicles   autonomous vehicles can be programmed to drop  their owners off somewhere and then search for   the cheapest available parking spots within the  city at the designated time Vehicles be turned   and pick up their owners autonomous vehicles can  also be remotely controlled using virtual reality   devices this helps in unique situations that AI  isn't able to handle on its own such as Southern   natural disasters and autonomous vehicle sharing  has become a booming industry which has disruptive   companies like uber and Lyft number four bring  computer interfaces have improved by orders   of magnitude in 2050 brain computer interfaces  have vastly improved over diversions from 2030   and they're largely usable for everyday purposes  headbands wristbands with non-invasive sensors   have become the preferred choices for mainstream  brand computer interface use these interfaces are   usually standard accessories for virtual reality  headsets including high-priced VR helmets that   offer full dive VR experiences and some brand  computer interfaces are fully implantable for   medical and Military purposes brain computer  interface is now offer bi-directional exchange   of information these Advanced neural interfaces  send waves to the brain transmitting visual audio   and other Sensations to the user the images and  experiences generated by these devices are almost   indistinguishable from reality and their unique to  each user because they depend on the structure of   the brain when it comes to entertainment people  can use brand computer interfaces to control   objects in video games in Virtual environments  with high reasonable accuracy for example this   feature is particularly relevant in the latest  Star Wars game where you play Jedi's and siths   with the force abilities and in the latest Majors  game where you play as the one at nationally these   devices allow people in VR games and experiences  to communicate with each other using relatively   simple thoughts however it will take a few more  decades before this feature is refined number   five bionic eyes are perfected in 2050 artificial  retinas and other visual prosthesis can match the   visual quality of a real human eye they contain  electrical arrays with hundreds of megapixels   in full color along with wireless capabilities  this is a substantial step up from devices in   earlier decades that provided black and white and  highly pixelated views of the world some versions   of these implants not only provide the cure to  blindness for many people but they also contain   further enhancements these enhancements include  embedded cameras Wi-Fi augmented reality night   vision thermal vision Zoom capability and so on  when someone is using these devices it's possible   to wirelessly communicate with them using text  overlaid in their Vision these enhanced devices   are standard practice among spy organized  Nations militaries and high-profile citizens   however they're becoming inexpensive enough for  the mainstream public as well healthy adults are   now tempted to take advantage of the improvements  offered by computerized Vision the main downsides   are privacy and security concerns some government  and corporate sources indicate that these devices   could potentially expose a high number of  government and corporate scandals number six two   space elevators have been built in 2050 two space  elevators have been built and they're the largest   engineering projects ever undertaken China and the  abayashi Corp a Global Construction firm based in   Tokyo Japan committed to building their own space  elevators more than three decades ago and that   Vision has come to life these space elevators are  planned to space transportation systems that each   have a cable anchored to the Earth's surface  and extending into space this design permits   an elevator to travel along the cable directly  into orbit without the use of large Rockets   their vacation made it near the earth's equator  and the competing forces of gravity and outward   centripetal force hold up the cables and the  tension the material used to create the cables are   carbon nanotubes which is lightweight and hundreds  of times stronger than steel these space elevators   are frequently being used by institutions to  deliver cargo into space and return cargo to the   Earth they also capable of transporting astronauts  and tourists to low orbit space stations e-space   elevator costs almost 10 billion dollars to build  however they made this money back in savings after   transporting only a few payloads that's because  transport and cargo with space elevators is less   than one percent of the costs when using wild gets  number seven VR glasses or replacing smartphones   first reality headsets now have 16k resolution and  they're reducing size so much that the resemble   goggles or glasses and they have multiple display  modes those display modes include the following   the augmented reality mode allows the lenses to  be transparent so that you can view Holograms   the mixed reality mode allows the energy to  be transparent as well so that you can view   hyper-realistic virtual objects in the real world  that seem to obey the laws of physics and the   virtual reality mode has an opaque code of Silver  over the glasses so that you can fully immerse in   a virtual world in the augmented and mixed reality  modes you can view a smart stream where you can   manipulate multiple apps and files using your  brain activity it's because of these features   that VR glasses are considered the next step of  evolution after smartphones however many people   continue to prefer smartphones VR and augmented  reality contact lens is another area that is   gradually being adopted number eight Mars has a  permanent human presence in 2050 a permanent team   of scientists and robotics engineers is present on  Mars SpaceX is leaving much of this effort in the   first civilian tours have also arrived significant  innovation in autonomous robotic mining systems   were required before the first human step foot on  Mars autonomous mining robots Mindful and create   water autonomous robots also strike hydrogen  from the water to create hydrogen-based food and   satellites containing solar panels orbiting Mars  provide energy to the Mars base as well this base   will soon be expanded with additional facilities  providing more energy food production recycling   systems mining equipment and other tools vehicles  are supplied as well enabling Sciences to roam   hundreds of miles more sophisticated long-term  bases are now being planned to accommodate   larger teams of personnel tourists and corporate  interests the habitat modules are constructed   partially underground giving protection from  the sun's ultraviolet rays radiation absorbing   materials based on nanotechnology also being used  in spacesuits and exterior of vehicles these same   materials black particles of dust providing  long-term protection against the environment   outside Mars colonization is profitable because  of the sales of intellectual property rights to   Earth the mining prevailable medals on Mars and  ongoing mining for asteroids and asteroid bill   Mars and Jupiter space mining is a significant  consideration because the amount of money that   corporations can make from it is in the trillions  and the minerals in these asteroids hold minimal   wealth equivalent to about 100 billion dollars for  every individual on Earth number nine augmented   and mixed reality is everywhere entire cities  have turned into augmented reality zones which   can be experienced by using augmented  reality glasses lenses or other devices   location specific augmented reality overlays are  created by corporations and individual creators   Urban Landscapes are filled with information of  all types which can be filtered as needed using   augmented reality apps price tags and stores  menus and restaurants and schedules at public   transportation stops have all become virtual it's  also become common to use augmented reality to   access navigation from one location to another  give reviews for nearby institutions and view   notable 3D animations and videos of past events  at certain locations number 10 happy loot tunnel   are enabling faster international travel the  hyperloop concept usually involves passenger   pods traveling through pressurized tubes using  an electric propulsion and magnetic levitation   cargo is also transported considerably  faster than before with this method   method hyperloop pods travel at speeds between 600  and 700 miles per hour they also reduce Transit   related greenhouse gas emissions by 90 and due to  the time they save they provide economic benefits   totaling over a trillion dollars every year when  compared to previous Transportation methods over   a dozen domestic hyperloop tunnels were finalized  by the early 2030s now tunnels have been built to   allow high-speed transportation between multiple  countries this development created a boom in   the tourism industry this development is also  disrupting the air and rail travel Industries   however the widespread introduction of  supersonic aircraft in the early 2030s   for long distance traveling is mitigating  the effects of this disruption number 11   video games are becoming hyper realistic in 2050  video games are photobellistic advancements in   game engines and World building software make it  easier and faster than ever for game studios and   independent creators to build large and Ballistic  Virtual Worlds cities within this world are fully   explorable in terms of shops office spaces  and most other types of Interiors likewise   an entire Forest can now be rendered with a  seven millimeter Precision showing unique and   random features such as individual Leaf marks  and insect bites non-playable characters and   video games can generate and sustain natural  nuanced and indefinite conversations this is   thanks to language models and deep learning  algorithms in the cloud that are many orders of   magnitude more advanced than the gbt3 model from  the early 2020s Advanced character builders make   it relatively easy to build hundreds of unique  non-playable characters at a time that each have   unique personalities and life stories generative  and adversarial networks can generate an almost   infinite variety of each physical attribute  such as faces hair body types and clothing this   is made possible because of enormous amounts  of visual data fed to these neural networks   this technique also improves character gestures  expressions and actions making them more fluid and   lifelike at this stage character animations are  100 realistic yet but they're Incredibly Close and   increasingly video games are being created using  real locations as their environments number 12 AI   can outperform humans in most occupations in 2050  artificial intelligence can now perform humans   in the majority of professions AI software  can outmatch humans and white collar jobs   involving constructing company reports market  research and most administrative functions in   some scenarios they can also write screenplays  make music write novels and more AI robots can   outmatch humans and jobs such as security  guards forklift drivers chefs and Warehouse   Pickers many companies have even replaced most  of the human resources departments with AI and   these companies artificial intelligence handles  recruitment first round job interviews employee   orientations performance evaluation and deciding  who to lay off as an Added Touch some corporations   even use artificial intelligence to lay off  employees in metaverse environments almost   entirely be moving the human element from these  life-changing situations other departments within   companies such as Finance legal sales marketing  and customer service have also changed forever   the only people who are relatively safe from  having their jobs taken over by AI are the   following those in the top five to ten percent  of the occupations people in careers requiring   high levels of creativity empathy and dexterity  people who are well connected and the people   who created AI this is a trend they will only  escalate toward the end of the century number   13 virtual assistants have largely replaced search  engines well before 2050 most people on earth have   access to a pervasive virtual assistant the same  virtual assistant can be available as an augmented   reality hologram virtual reality character and  household robot and the same for assistant can   be available as a voice in a smart home inside a  vehicle from a smart watch and from a SmartPhone   by this point language models similar to gpt3 or  exponentially more advanced and virtual assistants   are built on these language model platforms these  virtual assistants are trained on text Data from   the majority of websites and Publications ever  created in human history so they can answer almost   any question we ask to them and their answers  are personalized based on our goals interests   and career paths they constantly predict what  we might want to do next and make suggestions   throughout each day instead of us having to type  phrases into search engines whenever we do search   for information they always make additional  suggestions that are vaguely related to our   queries to help us get helpful perspectives  we never considered we can also customize the   personalities appearances voices and special  abilities of these virtual assistants in the   coming decades artificial general intelligence  will take this technology to another level number   four teen the average person has access to Quantum  Computing technology for the past 10 to 15 years   tech companies have offered Quantum Computing  technology with their cloud services at a moderate   to high cost personal computers and servers  also contain a hybrid of classical and Quantum   Computing technology or one of those Technologies  Quantum technology is usually considerably more   expensive companies and individuals use quantum  technology to model the interactions of molecules   and animals invent new materials create complex  virtual objects that are difficult for humans   to conceive develop potent smart drugs and  develop high range electric vehicle batteries   that make gasoline-based Vehicles obsolete some  organizations are using the most advanced quantum   computers in the world to closely simulate  processes of the human brain this is making   the transferring of memories from humans to  machines a real possibility these simulations are   helping artificial general intelligence become a  reality as well one major downside to all of this   is that some individuals have begun using  Quantum enabled AI to create fake videos that   are completely indistinguishable from reality  they're nearly impossible to detect without   expensive generative adversarial networks trained  on high levels of computational Power number 15   crispr and Gene therapies are minimizing severe  diseases Technologies and approaches such as   crispr Gene therapies 3D printed organs and  blood vessels nanoparticles and nanopods or   minimizing and curing major diseases in ways that  were Unthinkable only a couple of decades earlier   five-year survival rates have reached close to  100 percent for certain forms of cancer including   colon cancer other diseases that are significantly  mitigated include AIDS Ebola blindness Sickle Cell   Mania heart disease and more number 16 AI enabled  Warfare is now possible for the past couple of   decades it's been possible to fight an entire War  using only fully autonomous robots and vehicles   but capabilities have reached a new level a swarm  of 10 000 drones can be deployed with the cost as   little as 10 million AI controlled Hypersonic  missiles can travel to the other side of the   globe in two hours and outmaneuver conventional  defensive systems for the autonomous robots with   near perfect aim have replaced a high percentage  of human soldiers in major militaries around the   world no human with Conventional Weapons could  stand a chance against these machines which   also have the ability to heal themselves  using nanotechnology for the most delicate   missions these robots can also be controlled  by soldiers wearing virtual reality headsets in   nearby locations most of today's jet fighters are  fully autonomous as well a combination of powerful   AI swarming Behavior Hypersonic speed and near  perfect Target recognition systems enables near   instantaneous effects throughout combat areas  network-centric Warfare and collision avoidance   systems in enable squadrons of autonomous  aircraft to synchronize attack from multiple   directions and regroup in seconds due to their  inhuman reaction times and improved Weaponry no   human pilot withstand a chance against this type  of enemy even routine ground maintenance is done   mostly by robots number 17 light-based computer  chips for mainstream in 2050 the majority of   computer processors storage devices memory chips  graphic cards and motherboards use a combination   of both light and electricity to optimize  performance for certain scenarios the main   advantage of light-based computer chips is that  they are faster and more efficient for certain   AI calculations that's because information can be  encoded more efficiently in different wavelengths   of light and because controlling light requires  less power than controlling the flow of electrons   with transistors technologies that process  data using light include self-driving cars   Advanced robots quantum computers VR glass and  print computer interfaces light based computer   chips also provide the following advantages the  process neural networks there are several orders   of magnitude larger than electricity based  chips can and they can process those neural   networks millions of times more efficiently  they can carry out mathematical computations   needed for AI and machine learning at the speed  of light that's up to 5 to 10 times faster than   electricity based AI chips they use 1 6 of power  consumption of electricity based chips and they   can process multiple complex AI algorithms at  the time enabling considerably more complex   actions in real time number 18 the cost of energy  is incredibly cheap by the early 2040s much of the   developed world and some developing countries are  primarily powered by solar and wind the cost of   solar energy dropped 82 percent from 2010 to 2020  while the cost of wind energy dropped 46 the cost   of these energy sources are now one quarter of the  cost from the early 2020s one major reason for the   lower energy cost is the growing usage of surplus  energy generated by solar panels and wind turbines   that would have otherwise been wasted additionally  this Surplus energy is stored and revoluted to be   used for non-time sensitive applications such as  charging batteries of parked cars removing salt   from Salt Water waste recycling and metal refining  not only did the cost of energy drop the cost for   anything that relies on that energy dropped as  well that includes the cost of water materials   manufacturing and computation continent-wide  super grids are also starting to emerge these   super grids allow Nations to share Surplus clean  energy from abundant sources and distribute it to   the regions most in need by cooperating in this  way it's possible to greatly reduce waste and   optimize power supplies on a continent-wide scale  at all times of the year additionally lithium ion   battery storage cost dropped 87 percent from 2010  to 2020 and it continued to drop afterwards due to   the massive production of batteries for electric  vehicles another positive draw of this is that   using clean energy sources eliminates more than  50 percent of all greenhouse gas emissions which   is by far the largest culprit of climate change  number 19 decentralized autonomous organizations   are disrupting the entertainment industry a  decentralized autonomous organization or Dao is   a community-led entity with no Central Authority  it's an organization that is governed entirely by   its individual members who collectively made  critical decisions about its future for many   years decentralized autonomous organizations  have disrupted multiple Industries and that's   especially the case for the entertainment  industry since well before 2050 entire   media properties similar to Star Wars and Harry  Potter were comprised of organized systems of   nfts and partially owned by decentralized  communities those communities control   narratives storylines character development  character appearance actor and actress selection   and so on some of these communities have millions  of members folding mechanisms allow them to build   on factors of varium granularity as well movies  video games novels comic books and more related   to those media properties are sold and financed  by these communities celebrities and talents and   names in the entertainment industry have also  endorsed this practice and taken part in it   as well although there was a rough start for  several years many of the products under these   media properties are now at a higher quality level  and even more enjoyable than what big corporate   studios are offering all these data transactions  take place on the blockchain web 4.0 like its   predecessor web 3.0 enables individuals to claim  partial ownership of these media properties number   20 most digital transactions use blockchain  technology a blockchain is a shared database   that allows multiple parties to access data  and verify the data in real time since the   late 2030s most digital transactions of all types  have been on the blockchain blockchain technology   has become a Bedrock to society almost as much  as electricity and internet cryptocurrencies are   based on blockchain technology in 2050 the average  person uses cryptocurrencies on a normal basis   because of their ease to use increased security  and protection against inflation data transfers   between Earth and Mars are primarily conducted  using blockchain technology investors on Earth   can gain partial ownership of a water production  facility on Mars and continent apps made on Mars   are able to go viral on Earth it only takes 5  to 20 minutes for data to transmit between Mars   and Earth depending on their planetary positions  around the Sun blockchain technology is helping   to combat deep fakes that's because every device  with a camera is starting to gain the option to   authenticate photos and videos and place them  on the blockchain because of this any photo   or video loaded to a trusted website store  must show is blockchain authentication and   in many countries blockchain technology is  ensuring that elections are more secure and   transparent by assigning an ID to each world and  easily keeping track of those votes thanks for   watching make sure to watch this next video  about features Technologies in the year 2060

2023-01-17

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