So You Wanna Use Virtual Reality in Your Library PEGA-SIS 2023

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okay it is 1202 and so let's get started welcome everyone to our so you wanna um site on virtual reality today we have with us Kenton Bryce Kenton would you like to introduce yourself hi my name is Kenton Bryce I'm the interim director of the law library and the director of Technology Innovation at the University of Oklahoma College of Law it's great to be here thank you so much for joining I'm really excited about this program because VR has been kind of a Hot Topic and so I'm really I was really excited to learn that OU has um started their program and so I guess we could just jump into it what exactly is VR yeah great question uh so uh VR stands for virtual reality for everybody out there and uh you know it's kind of a loose definition and depends on who you ask um and the reason why I say that is we've had virtual reality for a very long time it's not a new technology it's been around for a while and but the just like Ai and Chachi PT uh the app it's way more approachable in the past five six years than it ever has been and so uh so when people think of VR they're usually thinking about a headset but virtual reality is really any kind of you know a virtual space where you can do things right or experience things and you know video games are a type of virtual reality uh and so we've had the technology for a long time but the idea of a headset to experience that has really um again become more approachable in the past few years so when people think of virtual reality I'll just hold it up they think about something like this right I've got to interface with something through a headset and we'll talk more about what that means in a minute but yeah virtual reality itself is just experiencing virtual content or or Virtual Worlds or uh content in an immersive way right and so I'm going to use that term immersive a few times but that's uh that's basically what I think of it it's just a way to experience something that's not in the Physical Realm but more in the virtual realm and an immersive way and that could be 2D or 3D it's a lot of different things yeah that's a really good definition I think and so I guess my next question then is what are the possibilities of VR and maybe we can like talk about like what what are the possibilities in like the library World in particular yeah great so uh as everybody on the webinar probably sees I do have my screen actually shared so I'm going to run through some slides here in a little bit as we talk um and I'll show you examples what we've been doing so here at OU I've been playing around with virtual reality technology uh headset technology immersive technology since 2016 and I can't believe it's been seven years I mean that's just wild to think about um that's maybe why I look like I had a little bit of mad scientist hair going on but yeah so you know we really started uh in Earnest back in 2017 uh looking at immersive video and so that's where we started so one way to experience virtual content in an immersive way is through just recorded video and that's how a lot of people get their entry points in and so we started curating uh immersive video experiences and that's where we started so if I go to this slide right here this is the first video we ever showed and it's called clouds over Sidra and it's an immersive video experience of what it's like to be in a Syrian refugee camp in the country of Jordan and uh it follows a 13 year old girl named Sidra and this came to us not for my own doing uh but we curated this because our international human rights um curriculum Professor was like I want to get this experience for my students and so um but this was created professionally and so we curated this and then the second video we curated was uh what's called The Hidden and this came to us from a student that had done an internship with the international Justice Mission and it details the plight of slavery in India like modern day slavery and it was fascinating because it was a way to transport our students to a a world in an immersive context uh that we couldn't otherwise do like we we can't send students to India to slave camps in India we can't send students to Syrian refugee camps um and so that was like the easiest entry point was curating 360 video using a headset to experience it and you know you can experience this stuff in a 2d format as well you and I'll show you an example in a second with YouTube um but the the idea of the headset just made it next level right it's it's now truly immersive you can't escape the video Yeah that's what I've always said you can't escape the video so unless you take the headset off but if your phone goes off you can't look down and see your phone you're looking down at your feet or somebody else's feet uh if you you know if somebody speaks to you in your right ear you turn around well you're still seeing the impoverished nature of slavery in India and so it was amazing because we didn't do any like research on this and I wish we would have had more time and more resources uh to do that but anecdotally uh people were crying in the headset in these experiences and generally people weren't crying watching a 2d video of the same thing and so just there's something about that 3D and there has been research we just didn't do it but there is research about immersive videos and what it can do but that's where we started and then we we decided to start making our own videos and so that was kind of 2017 we started with this and then we went and bought some 360 cameras to make our own stuff and really what that turned into first was uh training for our students and so this is one of my former students his name is Jose and this is our old rig and so you notice this headset I have in my hand is Wireless it's beautiful it's the Oculus Quest too this was the original Oculus Rift with a sensor on the front to track your hands and um and then we had to have it tethered and we had a 3D mouse to go around the area but he wanted to use it in his trial techniques course so he could see and you see him right here he's looking at the jury but he's turned around right in the chair and so um so we started doing it for that we we did for student training and we've seen a lot of that you see that on uh there's you know Matthew steubenburg from Harvard have been doing this Jenny one dracic had been doing it she's not a capital but while she was at UNT Dallas and so this is where Librarians have been really trying to experiment how can we enhance the curriculum through this even with our own creative content well that was really fun and so you know here's I love this expression because he's like why did I ask that question because I just looked at the jury and they didn't like it right and what was I thinking and uh you know he could look around and see what the judge thinks what the jury thinks what opposing counsel looks like uh so that was really neat experience for him uh and for all those students in that class so wait how how did the people like respond uh which people uh yeah let's go there are you talking about faculty students um yeah I mean I guess I was talking about like the virtual people like if if he's interacting like oh yeah so so he this is a recording of an actual Live Trial presentation he did in class and he's evaluating himself later oh I see and so this is not a virtual courtroom this is 2017-28 okay so this is before your horizon workrooms or an idea we had ideas of a virtual courtroom no one had built anything yet but this is more of a training mechanism creating our own 360 degree immersive content okay I should pause there for everyone on the call to explain the difference between immersive video versus virtual reality uh you know immersive video is you are inside an entire sphere of video around you where virtual reality you have the ability to walk around an entire virtual space you know so either and the reason why we liked virtual video is you are untethering video from someone's point of view narrative now it's kind of all over um in virtual reality you truly untether from someone else's point of view narrative because there are no points of view that the object was created from or the experience was created from and so when we talk about the levels of experience that we've had and use cases where we played with it in the library or done work you know three 360 video is the first curating it then creating our own and then um you know we go and so for the students they loved it right they thought this was awesome they could review themselves The Faculty were all incredibly on board bringing the cameras just make sure it's not you know in the middle of the courtroom so this is one's off to the side by the witness stand and you can tell here where that other angle you know he can turn around and see uh from that point of that point of view that I set up um but yeah we didn't do a virtual courtroom not yet and so uh but the other use case we we went with the 360 video and I was like what if we tether it to a drone and so this is my uh you know you probably won't hear the sound on this but we created a series of 360 videos with drones um and we collaborated with other centers in our Law School uh to work with them um to understand the history of oil and gas production and the Permian Basin because we we do a lot of energy law we do a lot of oil and gas natural resources uh part of this series oh I'm gonna turn on my volume but um one of the things we did was we created these 360 videos on top of drone imagery uh so we could capture aerial 360 experiences um you know this one's actually a 360 video spread out on a two-day 2D interface but uh if we get into YouTube you could play around with it and so we did that and we did that not just in oil and gas but also like Water Reclamation what it what are those injection wells look like for fracking uh so we get our students a better understanding of not just the law but how the law is applied in the field and this was an incredibly fun project of course I get to play around with drones I get to play around 360 video and I get to play around with headsets and creating content uh after that you know we this is one aerial shot of this well it's a very historic well it's called Santa Maria number one and I was like what if we took a bunch of images of this and then try to create a 360 or a 3D experience and so that's exactly what we did um so thinking through remember two different styles of VR immersive video and then virtual content that you could walk around and so all these little blue boxes you see with tags are all the different images I took with my drone creating a sphere around this oil well and how that turned out and let's see if this works like that image you saw is image number 68 um but what happened is we were able to do uh oh I just blew up my monitor of course let's get that back okay there we go uh so this is an actual 3D model of that oil well a very rudimentary model with very limited processing capability used in all that imagery and now we put this inside the headset so you could walk around this oil well um just like you were there basically now you have to realize it's not photorealistic yet but we were getting there um so that you know that's kind of the different ways to use it and you know immersive video is one sense and then creating 3D content to actually experience walk around and that led us to uh you know some really cool stuff we got to do um and really thinking through like VR as a library and so just how can we serve our institution so I'll stop there for a second we can chat some more about it before I get into another use case of what we've done around here yeah so I guess that really leads into my question which is so why VR then because don't photos kind of do the same thing in terms of showing people what things look like that's a great question and so why VR it yeah I think it's still an open question uh uh when I think about for law practice and law Librarians teaching law students how to use this technology uh for law practice there are a few use cases where I think virtual reality makes sense um and we're not going to talk about meta yet or metaverse we're not going to talk about that uh we can but for these two use cases either 360 video or virtual content inside of a headset um one is to untether yourself from someone else's narrative that's really the idea and for better or worse uh how that works in our Judicial System uh it is something that can be important and so uh there was a there was a case in Texas I'll I'll just say this because this came to mind around the same time we were doing this and this is why it goes into our next project there was a case in taxes at the Innocence Project took on and uh a man was you know wrongfully accused wrongfully in prison for about 25 years of his life and one of the key pieces of evidence that everyone ignored was a bandana in the front yard well if your crime scene investigators have a 2d camera and they are just taking shots of imagery from their own points of view they may miss that right or no one thinks it's relevant so they're not going to take many pictures of it and so that's what brought us into thinking through like crime scene Recreation uh and not really lawyers doing it of course right you'd want CSI or you know see the size of the TV show but like crime scene investigators or forensics Labs or um you know your police force is doing this but as a lawyer if you're in the criminal defense side or even the prosecutorial side you may be thinking about this is this a possibility that we could go do and one of the that case sticks with me because if that bandana which had some DNA evidence on it that they were able to recover later if they had come out earlier or it was not like if an attorney was able to quote unquote walk around uh the crime scene you know a year later getting ready for trial and say hey what's this red thing over here is that important that may have saved this guy 25 years in prison and I just think about that right like what are the things that you know humans are fallible and so when we're creating evidentiary records wouldn't we want them the most uh lifelike or um realistic evidentiary record possible for investigation now there are inherent issues with that I know and I I'm not gonna have enough time to get through those and uh about evidence planting possibly or our adversarial system of justice and lots of different Avenues we could have a conversation on that but the idea about the technology being available to do that another case that I actually had as a litigator when I was in practice before I came here uh dealt with a construction defect case and we had to do destructive testing on the construction site to actually see what the defect was that means doing destructive testing you can't walk around the old site anymore it's gone because you destroyed it and so wouldn't it be great you know wouldn't it be great to be able to walk around in trial or in mediation the old space say this is what it looks like before we destroyed it and let me show you let me let me bend down and get down and show you under the under this where this made sense but now it's all gone right we can't do that and so there's some of that element too and the third thing this came out at OU working not from the law school but it made me again think about use cases for law Librarians like preservation of uh material information you know there is and then how to recreate historic uh information maybe uh and so we had a project that uh our team so it's not just me by the way I'm just in the law library uh but we have a team of emerging technology Librarians at OU that I work with on these things and they had worked with um another professor from another institution and they recreated a temple complex in Syria that Isis had destroyed wow and they were created in VR to have some like historic preservation of this Temple complex after Isis destroyed it right and so they they crowdsource imagery you've seen the commercial on Microsoft I think they have those commercials so they had crowdsourcing imagery to recreate things but as a librarian I think we should be interested in preserving information even after it's destroyed and how do we get that information back to create learning and knowledge in an immersive way again there's so many use cases uh Beyond just the training in the courtroom or any of that so yeah there's there's plenty of saying why VR in the context of a law library or education I think there's plenty out there for us to go discover and there's probably more that I haven't even talked about yet especially when we talk about uh knowledge of the metaverse uh but that's why I would say ybr oh my gosh I went really long of course that's what I know I I think that's great like it's this is like very new technology in the sense of like the scope of time but like it has been out for a while and I think like libraries are really just like scratching the surface of like what is possible with these emerging Technologies so I think it's going to be by you and your team at OU are like all working on like on like new technology stuff and like and like what like um and so I guess we can talk about the metaverse in terms of what libraries can do with that maybe it's something that's like I'm interested in like I see like oh metaverse looks kind of funny now but this is just the beginning of it yeah so the metaverse is another one of those things you you don't believe the hype from certain companies that sell certain headsets right uh you don't have to have a headset to experience um a virtual world right you know of course there's a thing called the metaverse uh there is a company called meta that has tried to coin that term but that the idea of the metaverse has been around for a while right um yeah I was talking to some people at University of North Texas and Denton Librarians and they're like oh yeah we were using the metaverse you know 12 years ago with a little app called second life it's like of course right of course it's the same thing it's just it's it's an immersive world that you can go create and interact in now you didn't have the headsets that we do today to experience that and so it is a different level of experience because of the headsets but even now there there's meta metaverse I'm Gonna Keep On Using that I'll just use that term as a generic term right now like Kleenex okay um but uh you know there's decenture land you know decentraland is a metaverse that you can experience in an immersive way to interact with people socially you can buy things in there if you uh if you so choose Sotheby's a few years ago created the first ever uh Art Gallery in the metavers so you could buy nfts in decentraland um and so it's a fully digital experience and you're making digital monetary transactions to buy digital nft artwork from Sotheby's uh that was crazy right you went through that 10 years ago or 12 years ago so for metaverse I think the jury is still out I truly do I I mean there is there's multiple facets of the metaverse that are exciting um I like to think about virtual courtrooms and how we could leverage metaverse technology the idea of these uh Virtual Worlds to interact if I could have a virtual courtroom that is not a remote hearing you're right and so it's not a zoom hearing uh it's an actual real virtual courtroom which are there are some companies working on this for training purposes um shout out to just VR uh I worked with them a couple years ago to help them understand the technology they were creating uh and there's others more and more training purposes but there are if you go talk to judges I've talked to a lot of Judges about this and they have really deep reservations about uh Court happening in a virtual context and the Technology's there we could create it um there are issues of authenticity of people right and who else is quote unquote in the courtroom if they're not physically present uh there's ways to solve for that but judges have really um they have some deep reservations about the idea even the most tech forward judges I know uh and so and another reason is they want to you know what does this mean to be you know be able to face your accuser uh if if we don't have that emotional connection in a real world experience well why would we you know why what's the value of virtual rooms and now I go to the other side I was actually having this conversation last night with some friends who are not lawyers not law Librarians uh they do not work in this industry whatsoever and uh they're talking about jury selection for some reason and I was like well it'd be great in the metaverse because we wouldn't know we wouldn't have inherent biases built in if we didn't know the race or gender of the potential juror because we had an avatar and uh but that creates inherent issues on the other side but hey we solve for one issue um and so you know bats and challenges are no longer a thing in the metaverse jury world right and wow wouldn't that be such an experience where we had to create policy and procedure because of human uh Behavior to solve for bias and we still haven't done a good job through policy and procedure what if we could use technology to solve for that but we would have to solve for the other inherent issues so I think virtual courtrooms are a potential application as that those don't exist yet uh as the metaverse and they do exist in other countries so if you want to email me about well what about China or it's like okay okay I get it there's in our American democracy we don't have that yet um but the metaverse itself in the current world uh the approachable ones uh Horizon and uh by meta decentraland I would have deep reservations about any illegal professionals using those to conduct legal work because these are third-party platforms and with anything with the third party platform uh you have to be worried about data privacy uh confidentiality of information I mean these headsets have cameras all over and they're recording everything you do for quality assurance purposes um I have a student right now writing a paper about meta and their privacy policies and I talked to her yesterday on a whim not because of this presentation and she said that it's it's almost impossible to know what their actual privacy policy is because it's so cumbersome to read through because it hyperlinks everywhere and I was like yeah because I don't want you to know right I mean that's got to be part of it and sorry if anybody that is on this call but you know reach out to me I'd love to chat but you know if you're a lawyer interacting with a client through a headset there are multiple intermediaries and then you don't know who's watching um that's problematic for the legal industry it's just like I would tell any lawyer don't be on your cell phone in Starbucks right and if you're on client call go to a private place where no one can overhear you yeah it's those issues are Amplified in these types of Technologies and so we'll see right we'll see uh another application in metaverse technology that idea and I've had this idea for a while is online learning so you know we we talk about online programs for law I'm like man wouldn't it be cool if we sent everybody a headset and you know or something and you know we had we had class in the metaverse and you know we built it ourselves and we built our own experience which we do have done some stuff like that here at OU what can we build virtual classrooms and have everything pre-loaded on a headset through an SDK and people attend class and they have avatars and um I don't know I don't know would that work I don't know I don't want to play with an experiment with but that's what Librarians are supposed to do right we're supposed to investigate whether things work to support our institution uh when it comes to information or uh delivery of information right I think it'll be fascinating I think that sounds like a really interesting idea and so I'm wondering and you talked about like faculty seems like really on board with oe's program was there any pushback from admin I can imagine like stuff issues about budget or applicability things like that I I never got any pushback from my Administration um on this I never have it I think for administrators you know the the price has gone down substantially right this headset is like 300 bucks right the old ones yeah unless you go get a pro version um the prices that's why I say it's way more approachable now than ever you just gotta do a little bit of work on the development side to kind of understand what you're going to do did I say like if you just want to start with a 360 camera for a few hundred bucks a headset for a few hundred bucks you can leverage YouTube as long as you're not putting your protected data up there right you you should be fine um and you know for under 800 900 you can be started on your journey and so for Budget wise the the I'm going to say this out loud uh because this is being recorded but you know this the marketing Splash it creates for your University is like a way to sell it to your Administration right um not saying we should I don't like platforming I never like platforming but it's a way to sell it to people that have different interests and how things are perceived um now for faculty I've never really gotten any pushback I've gotten apathy right it's oh that's cool uh not my class right yeah but they've never been like I can't believe you're doing that that's terrible um yeah which is fascinating to Think Through I I have yet to have anybody on my faculty be negative it's more uh positive or just straight ambivalence or apathy towards it they just don't care and so you mentioned that one of one of the um brought to you the project initially with the immersive video on Syria and so was that just um is that available on YouTube like how can people I guess get started with that yeah all that stuff is free there's plenty plenty of immersive content through YouTube uh clouds over Sidra was produced by a company that has an app called within uh and then the ijm produced hidden uh so yeah I mean there's a ton of free content out there now you got to curate that's why I say curation right and because there's so much and a lot of it's just uh I don't know if it's worth it uh how does that plug into a current course or curriculum you know for human rights a total sense uh for us and the second video the student brought to us has said hey this may be interesting we look at other potential videos and they're like yeah that is the best available one to document this story or create this narrative and then we went to the professor and said would this be something that you'd want in your class and she said yeah that would be great um but if you're just going to a professor be like hey immersive video is really cool here's a bunch of YouTube I found uh you got to be really careful with that right and that's why I say curation is key when it comes to the produced content if you're not going to produce yourself yeah and so I guess that one of the other questions that I had is um about other obstacles like with with the technology itself just be the main obstacle like just Gathering everything or ah good question uh so it depends on what you want to do right I mean it depends on what level and I'll talk about I'll talk about this next project here in a second to show you what I mean about what you want to do um so some of it is technical development you can't just pick up a headset and create your own 3D world yet there's no true like paint for that yeah Microsoft paints right not yet uh yeah but if you just want to do immersive video that's super approachable you can develop your own that's super approachable when you get to that next level of virtual content like 3D content there is a there is technical knowledge you're going to have to develop and you're going to have time to do that unless you have people you can work with at your University I'm fortunate that I have an emerging Technologies team um they're incredible you know and I actually sat on their hiring committee for the new director of that team after a couple years because there's only a few departments at the University of Oklahoma they got super involved with that team and I was one of them um and so they had the tech like the truly technical know-how of how to create uh immersive worlds in unity like using Unity as your game engine I'm not a coder I'm a lawyer and a librarian right and so I'm going to rely on them now if I had the Mandate for my Administration to go figure all that out yeah I would do that and so some of it's time and investment and so I'll just show you kind of what I mean by that because it can take multiple levels like the coding of the imagery what's called photogrammetry to create that 3D model of that oil rig um that's actually pretty approachable that's not hard to get that technical know-how what's harder is understand what the process looks like how the images need to be created and I tried to do some stuff on my own and then I had assistance from a wonderful Librarian On Main Campus named Christy Wyatt and we worked well together to create some cool stuff but this next project is something that came up because we had that relationship with that team and noticing what potential obstacles would be there on my own side and saying okay this is what we want to do because um we have a course trial techniques they are still you they were still using the old paper evidence files from Nita the National Institute for trial advocacy you get a CD-ROM you get some paper files and uh this is one of the photos from the paper file this guy in the in the in the file is called his name is Judge Dixon so welcome to judge Dixon and so if you're going to go to trial on this you would say this is Judge Dixon I was like oh okay well this is so spoiler alert or trigger alert for everybody or trigger warning you will see some fake blood no this is real this is stage for students to leverage this in class okay and so judge Dixon the whole case is an insurance case uh that they have to argue they have to and we do this every year in the same course they have to argue this case and the the question is whether or not thought he committed suicide or it was an accident for the insurance policy so it's really that crime scene but we call it the crime scene so judge Dixon uh was shot in the head with a shotgun now it's all fake so these imagery is all fake this is not real so just FYI um it says judge Dixon but this is how he ended up right this is the scene this is the scene and so this is a picture on the CD-ROM created in the 90s by the National Institute for trial advocacy this is all the students get and you know I was like wow what if we created an immersive experience for that so I went to my team and so the first thing we did is we created a virtual representation of that scene you know shotgun the chair with the ammo and the cleaning kit there's a stock certificate of a failing company on the desk uh there's a screwdriver so we don't know if he tried to use the screwdriver to hit the trigger or he was trying to clean it and the gun went off we don't know the art the students have to argue both sides given the evidence so we did this and they could walk around now the cool thing about an immersive experience like this demonstratively you could layer multiple things so we actually layered the skull with the shotgun wound in the skull and talk about trajectory of the bull or the shot and so we were able to label layer that in the virtual experience and this cut off I'm sorry but you don't see the full skull so I was like hey that's fascinating what if we went that next level going to solve for that problem of that case in Texas right what if we went Next Level and that's when you know the obstacles started forming like okay what's our budget to do this what who's got the expertise to do this um so we solved for that uh through a few a few like one I was given a budget right so that's one obstacle money resources uh we had a new um person join the emerging Technologies team who is an amazing coder and so he knew how to work in unity um and so we had that and then Christy Wyatt and I got together and talked about photogrammetry and how it works so this is and then so we took that all that and we kind of figured out okay what are the ways to uh get over these obstacles and part of it's selling it to your faculty and your dean and you got to give the use case scenario would it be cool let's just investigate this and it's not just about the end product it's about the process to create that product it's about going into the classroom and talking about this type of evidence when you're talking about authentication or uh is this even admissible why or why not uh with this satisfy um that that test right whether probative value outweighs the potential Prejudice to endure you know the same thing they talk about in the 80s with the big poster boards of imagery and so we sold it that way too we got over those obstacles and so what we did um is we brought in some makeup artists and this this man lying down was the former interim Dean for OU libraries as a whole and he was caught on this his name Carl Grant I love Carl he's wonderful he volunteered to be our judge Dixon and so you know they they try to re this door is actually from my house and so I like I have an old door I'll bring it in you know and so makeup artists come and these guys actually work for the military in like makeup artists or like um Battlefield wound care like training or uh Medics and they were awesome and then so this is Christy and she's like okay well if we want to understand scale this is how we would use these tools in like a museum context so we're going from other disciplines notice we have a shotgun that says Boomer on it because we're in a Boomer Sooner um we weren't allowed to bring a real shotgun on campus uh we found the fake one and so um yeah so we found a room we found some time and we took about 300 images wow and then there's Carl he was so happy uh makeup artist did a great job oh my God great job right and yeah great job he just was thrilled to be a part of this project yeah and we did all that and then this is the result now it's a little rainy and it's really dark right now because the brightness when I did this uh pick wasn't as up as it needed to be but in the headset you can walk around this space see the shotgun see the the everything and we we took this is all picture this is all photography stitched together none of this is animation this is all photography it's a little there's like spikes and there's Peaks and valleys everywhere and that's just the lack of processing power if we could use a super computer it'd be all smooth yeah so so there's some of the limitations and that's learning about those limitations so um and then going teaching the students those limitations in class now this final product came out in end of February 2020. so we ever we never actually got back into class to talk to the students about it because covet hit and then you know wow we're getting back there we're going back to restart the project again because we think it has value for understanding how you can create immersive evidence in a courtroom yeah and uh you know there's tools you can use there's annotation tools you can write things in space you can Circle things um you can you can guide people through a little recorded pre-recorded video through the space you can do a lot of cool stuff um but yeah so here's a quick video of what it's like to walk through that space and just to give people an idea of what this is like right you know I've got my two controllers and I can do things I can annotate I can point at things you know it's a little quote unquote grainy but that's because we're processing this on one graphic card like a I think a TI 1080 at the time wow you know so better there's that stock certificate that was really important evidence so you walk around you see everything so going back to the hold on let me get past that going back to that idea of that Texas case right what if we could untether our narrative or Ontario tether our point of view in an evidentiary way well I think all Librarians should be the ones that care about that right we care about information and dissemination of information and how to create information how to preserve information all that's just information it's all data points yeah and if we're not doing it there's gonna be some for-profit company that's doing it and they're going to hold I'll stop there I'm not going to say anything yeah well that was just really cool we have unfortunately like three to four minutes left in our program and so we have one other question that came in and I think it's an interesting question so um I guess for the library itself like how many VR headsets do you have and is it like do they stay in the library or can students check them out yeah so we have three Quest two headsets um we bought these about a year ago or 18 months ago and they have multiple we do multiple things with them one we do have Wellness apps we we have actual apps installed for wellness so students can check them out for two hours a piece to either experience uh the wellness stuff or they have to work with me because we actually still have to tether these for that same experience I just showed you our next project is actually a whole rebuild for an entire Wireless experience in the unity experience um we're working on that we're not there yet that takes a lot of work uh and so that is a limitation but yes students can check these out um and either through airlink or cable link we can have that same experience I just showed you and they can explore um we have three of them they check them out for two hours a piece and they can really do whatever they want with them um and they can take them anywhere in the building they can't leave the building now we say that our library is pretty expansive but we have students that want to take them into classrooms every now and then so we're like yeah go ahead and to a classroom but we know who they are right they check them out and so um yeah so if anyone checks one out and it doesn't come back uh you know we have ways of finding people right and so that's true um and so I have one last question um and then if anyone else has any questions please put them in the chat um hopefully we can finish them in the next two minutes um but my question is um do you have any like tips any Lessons Learned for anyone who like wants to start this type of like program at their Library yeah I'll say one tip and one lesson learned one tip is just dive in uh just you know get the hardware and start playing around because that's part of the discovery process you know and find what's right for you and your institution and maybe something completely different than we've done go for it right go for it I mean for less than a thousand dollars you can get started uh my one lesson learned is be extremely realistic in the adoption of the technology among your staff your faculty and your students I think a lot of people get really discouraged when only like three people like latch on to it but you know we talk about organic growth of ideas around here and you've got to have some of that it's not going to be something everybody's just going to flock to and think you're awesome for it um so just have some patience with that have a little bit of like hey we're just in discovery mode bring some students into a room and or not you may have zero interest in the beginning until you have some work product uh but just yeah lesson learned be a little patient with that that you know people are busy you're just adding another thing another thing and so just be patient with that if you want to get started but it's super easy and you just want to dive in go get some curated content download some of those free apps like we that's one thing that we're trying to push more is for our students to kind of unplug from their studying for a second and there's some really good apps out there for meditation we have a phishing app that that's probably one of our most used apps you just sit there on a lake with a reel and Rod with your controller and you just sit there and you maybe catch a fish every three minutes it just a way to get you kind of detached from all the stress of Law School in an immersive experience that's really true yeah I can see like a lot of students being drawn to something like that yeah and that's super approachable right I mean if you know how to use an iPhone you know how to use one of these headsets it's not that difficult um well I don't see any other questions so thank you thank you so much Kenton this was really informative and like really interesting and um I know our viewers have also are also interested in this topic and I think they learned a lot too I know I learned a lot yeah great well thank you Christine so much thanks for putting together thanks for moderating uh is a wonderful conversation obviously you can tell I'm passionate about emerging Technologies so um great thank you so much thank you and thank you everyone for joining um this will be uploaded onto the Pegasus YouTube page like soon um and so feel free to share with anyone who may have missed our program thank you again to Kenton that was really wonderful and um we have one more so you wanna series um for this like year it'll be next month and so keep an eye out for that um but yeah thank you so much and enjoy the rest of your day everyone thanks everybody

2023-05-06

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