attention simmers: we're getting a new life sim game!!!
There's this new life simulation game being worked on called Life By You and anytime there is any news about any sort of life sim, you know I get really excited. I just really love games like this and I am so desperate to have more of them to play. So when I first heard about Life By You a couple weeks ago there was just like this tiny little teaser clip. I made an entire video on the teaser so I can link that down below, but now there's an official trailer and like, more of an official announcement out about this game. So I thought we could watch the trailer together because I haven't seen it yet, I've been saving it for this video, and then we can kind of talk about what the game's gonna be like, what my expectations are, what excites me, what doesn't excite me because I have seen some pictures online and I have thoughts, okay? So we'll get into it.
So I've got the announcement trailer pulled up, in full transparency, I have not seen anything about this so this is gonna be like, a real first reaction with you together. Oh, okay. Oh, that is beautiful. Open world, that's a buzzword! Life simulator. We're doing laundry, we're gardening, interesting. Cooking, relaxing, interesting. There's so much to like, watch from this so we're gonna have to come back and like, see the whole thing together.
Oh. Some of these things look a little bit awkward, it's cool though. Obviously you can romance people. Investigating trove. Oh, is that skateboarding? By the way, sorry if I overshare a little. Okay, so conversations, shopping. Okay, we're advancing through jobs and careers, I need to watch this whole thing back.
I feel like there's too many things on the screen. I don't know, I don't even know where to begin with this. Okay, color wheel, as we all have uh, been desperate for. We've hit a couple buzzwords with this, color wheel and everything.
Oh. Ah, I shouldn't pause, okay, we'll come back. Whenever I see a thing like this, I'm like, I can't just watch this right now and react, I need to like, come back and revisit it. I need to revisit the CAS stuff so I can see. I don't know if it's called CAS, CAS is a Sims thing. Character creation. There's some pretty interesting build tools
they showed off in that first teaser too, so. Oh. Oh! Okay, there's a lot of -- oh! They're placing lots custom completely! Oh, that's so nice. Shop creator, object creator, mod creator, career creator, quest creator, script creator, gameplay creator, recipe creator, skill creator, trait creator, crafting creator, how many creators are in this? Okay, I'm getting a feel that this game is about um, creating, perhaps? Oh my god, early access September 12th. That's actually soon. Okay, I wasn't expecting that, that's in like, six months. I thought this game was like, way far away, so I'm really, really surprised by that I think.
It looks like there's a pre-order exclusive as well with these paintings and a scooter. They used to have one of these in The Sims 3 and I was obsessed with it so that's intriguing. Wow, okay, where do we even begin? I feel like I kind of want to watch the trailer back a little bit and like, pause on stuff so that we can chat about what's standing out to me. This, by the way, is beautiful. The world looks stunning. Sometimes when I look at a lot of these like, next gen sort of games, not even just life sims, sometimes I think the graphics are like, a little bit, um...
I don't want to call them ugly because it's mean and like, that's an extreme way of describing it. I just don't really like the look of them sometimes. I think that part of what it is is that they're trying to be like, super realistic and that makes it feel a little bit uncanny almost. And then I also always get nervous that like, what is a super realistic graphic in 2023 is gonna be horrible in like, 2030.
I feel that way about The Sims 3 as well and I love The Sims 3, that is like, one of my favorite games of all time, but the graphics did not age very well. So when I look at things like this I'm like, oh no, you know? I get a little bit nervous. It is pretty though, it is pretty though.
So this is probably the first most important thing is open world. Any of you who play The Sims 4 are probably familiar with this term. Uh, and that's because we don't have one. That's like, one of the major criticisms of The Sims 4 is that it isn't open world, like there's loading screens in between lots. So when they're saying open world, I'm assuming it's gonna be like, one big vast open space that you can travel between and stuff, sort of more similar to The Sims 3 if you've played that game. So that's really exciting and I'm not surprised they started with that because that is like again, a buzzword that that sort of catches a lot of our attentions.
Hilarious how they said open world and then life simulator, but they kind of showed off what looked like a lot of things. They showed off a few life type of things in the trailer too, I'm kind of intrigued by this UI. This is the thing, this is like, super early.
And the game's gonna come out in early access in six months, but what that means is they're gonna like, let people play it while it's not finished so that there can be a lot of player input on the final game. So things like the UI, some of this stuff that might seem a little bit clunky, will probably change. I'm not obsessed with this though, like I'm not staring at this and thinking like this is the most beautiful thing ever, like it probably could use cleaning up. I do like this like, progress bar on the task, I'm also kind of interested in all these new items, I'm like, looking at the washing machine and I'm looking at all these things, kind of staring at the new stuff. Wondering a little bit about scale because somehow this sink feels a bit small, but we'll see, maybe it's just the angle.
I was obsessed with this too, like the gardening. They kind of showed off a few skills it looks like, how this Sim is cooking. I don't know if you call it a Sim, it's a different game. They're a Life By You, I don't know. It's like how in Paralives they're called Paras, I just use like, Sims talk, like create a Sim, CAS, Sim, but I don't know what the people will be called, but you know. There's an XP thing and a money thing up here, I was curious in the teaser because I saw they had like, five hundred thousand dollars and that seemed really high to me, but it's interesting because in these life sims like, I wonder what the pricing will be, like what the in-game currency will be like.
I am always so fascinated by that, it's why I talk so much about like, the toilet paper in The Sims 4 being 50 simoleons because like, some things in The Sims 4 are super realistically priced, and then other things are just like, so out there, so I'm really intrigued by like, how much stuff is gonna cost and how they're gonna set that up. They might have just done a bunch of money cheats though, so who knows? Who knows? Behind my face cam, this Sim got plus 11 joy which is interesting. We can also see the date down here, Monday, June 2nd so it's like, very realistic as opposed to The Sims 4 where it's just like, you know, day one of spring if you have Seasons. Otherwise there is no date system really. With them doing like, specific days, I wonder how long the days are gonna last and like, how the aging will work as well.
I think that like, having sort of non-specific days works better in The Sims because like, the time schedule isn't very realistic because you're a baby for what, like three days, you know? So with them doing this, I'm wondering like, how long is a day gonna last? How long is a year gonna last? Does that actually matter? I'm just curious. This is kind of interesting too, it says Rissa Smith, roommate, has crush on you, so there's like, two labels for the Sim. It also says that she's drinking tap water and then it says foodie, which maybe is like a trait? There's also been a couple pop-ups that seem like maybe some sort of social media system, I'm guessing? Here we can see some Sims romancing each other, there's like some kissing and holding hands.
I'm definitely feeling a little bit like these animations are kind of awkward, like this to me -- hold on. That proposal didn't seem that romantic. I want some like, more life put into it, but hopefully that'll be changed. This is interesting too, like the exploring by the beach, they're like, on that open water. We've got this Sim over here riding a skateboard and there's also like, cars and buses and stuff on the road, so that's promising.
These conversations definitely seem deeper too, like the way that the people are talking to me is more than just like, you know, tell joke, high five. So that's intriguing as well. This shopping feature, I'm wondering if you have to like, actually buy clothes as opposed to just having like, a full catalog available to you. And then also this part intrigues me because it says advance through jobs and careers and it looks like Rissa is like, at work in an office, so I'm wondering if you like, physically go with them even to like, an office job.
So that's kind of cool. She doesn't seem very happy, she looks stressed. Also we can see the needs bar down here, this is really interesting. Rest, food, toilet, fun, drink, social, and hygiene. So they actually have like a thirst need in this game. This part is where I'm getting a little bit scared. On this part it says control anyone anytime and it starts off clicked on Chadwick and then I just like, maybe see Cecily over here and click on her and start controlling her, which is interesting, but a little bit different from any life sim that I've played.
If you can like, switch between Sims that easily, I'm kind of wondering like, how that's gonna work, and and what we're gonna do, but it feels like this game has a lot more like, overarching control as a focus. Like, it seems like, more detailed control is a priority for them, even down to stuff like this, like the customization obviously, we have like, color wheels and things. This I wanted to pause and look at a little bit more, so I guess this is like, the character creator. Up here kind of behind the title it says age: 33, life stage: adult, gender: woman, man, non-binary, then you can pick who they're attracted to, you can pick their body shape. Personality doesn't have anything written, it just has like, the randomize button, but somehow we're like, picking where they work and what their home is like, from the character creator.
Maybe we're also picking like, their vehicle? I'm kind of confused by all of these options here. We also have like, their name, we have pronouns, there's notes here, it says family secret, city upbringing, wordsmith, cheerful, ambitious, cultured, tidy, goofy, flirtatious, and genius, so I guess those are maybe traits or something. I don't know, it's really different from anything -- oh. Oh, I just paused on a bad spot, it looks like the personality it does show um, those things, I was just paused before it got there. Anyway so uh, you can randomize it and or maybe pick these things, I don't really know.
But you can pick personality options there. Turbulent childhood, technological background, wordsmith, genius, gloomy, cultured, lazy, awkward, I'm so interested in like, the trait situation. I'm like, fascinated by all of that. Dramatic, fickle, lavish, green thumb, handy, like I would love to see a whole list of all the traits, I'm just so intrigued. Here's some more of the clothing customization, so there's like a big bar on the side with all the different categories and then you can set them.
I don't know, I'm not obsessed with how this looks. It is cool how you can change the colors of them, but I'm still struggling with the UI a little bit and like, the textures are not really my favorite thing I've seen. Again, it's like the realism thing, it's a little bit uncanny, how like this jacket looks like a -- I don't want to say it looks like a picture of a jacket, but it looks like a picture of a jacket on top of like, an obviously fake person, so something just feels kind of weird about it, but I hope that that could probably be improved before the game comes out.
I'm also, if I'm being honest, I'm not seeing any clothing that I'm obsessed with either, it's not really my personal style. Um, then in the build mode, they were sort of dragging walls which was interesting, we can see some more of the window options too, they kind of skipped past that quickly, but we have like this window category, maybe there's like, columns, stairs, fences, furniture, I don't know, I'm really intrigued to see more of the build mode in this game because I'm like, such a builder, I'm probably gonna do a lot of building. This part is probably one of the most interesting parts of this entire trailer to me because it looks like you can place lots yourself. So you can like beyond you know going on the gallery and getting a house, you can like, pick you know a 30 by 20 lot and then get that lot and then place the lot lines down like you could in the world editor in The Sims 3. So that's awesome because you can like, really add to the town and like, really make it more lively. And you can see them like, rotating it and stuff, that is so interesting to me.
I am obsessed with this, I cannot wait to play around with that and like, really edit the world. And then they had this like, big long line of all these different kinds of things you can create which was interesting, they're using a lot of words there to give us a lot of like, hopes for stuff that we can do. It seems like everything about this is very customizable which is cool. Customize your humans, their homes, their rides. Create custom styles, write your own dialogue -- [GASPS] Write my own dialogue? And explore a world you've made. Live life creatively in Life By You, an upcoming moddable life sim from Paradox Tectonic, entering early access on September 12th on Epic and Steam.
Be sure to pre-order Life By You now for the exclusive Life Begins pack. Okay. If you pre-order it you get these jumpsuits and rugs and a private Discord server. Oh, that house looks beautiful! Oh, I want to see more of the build mode so bad, that looks so nice. These are some more screenshots from the trailer it looks like. Oh. Oh no no, this is more screenshots just in general. Hey, have you finished your weekly tasks yet? I swear my social life is tanked since starting to work for the company.
What's this printer incident people keep whispering about? Okay, oh my god, so when they said that you could make custom conversation, they weren't kidding. It looks like you can create dialogue options as responses to stuff. This is fascinating, like the ability to replace all of this.
It adds a really different level of depth in like, the conversations. I don't know if this is something that I want to do. Like, if this is something that I would use in my everyday gameplay, but it's definitely really interesting for storytelling because you could like, really tell a story in game if you can customize what they're actually saying. I have so many questions about how this is gonna work. Like, so many questions about how the gameplay is going to be and like -- Oh my god, I want to know more so bad. That's really interesting. Um, I can't tell what's happening here. There's like -- are those the windows?
Are we changing the size of the windows maybe? I don't know why I just turned my head, as if I was gonna see it better. I'm looking at a screen. I do this when I play Animal Crossing, I'll be like, villager hunting and I'm trying to like, see a villager who's behind a tree so I like, duck down as if I can see -- like, that's not how that works. You're playing a game. Okay, that's embarrassing. Um, anyway, build mode. Here's another photo of some build stuff, look at that lighting from the chandelier, that's pretty cool. I love this door too, these French doors. I could sit here and stare at these pictures
of build mode all day and like, break down what I'm liking and what I'm seeing about it. I think what worries me about this is that it might be a little bit too custom. So there's this game called House Flipper that I play a lot as well, and that has like a super detailed interior design type of build mode, but I'm thinking specifically about dining table and chair placement. In House Flipper, you don't actually play it so you don't like, sit in the chairs, it's more just about building because you're like, flipping houses, but the chairs don't slot to the table so when you like, place a table, you have to like, essentially alt place the chairs so it's really hard to get them to like, line up perfectly and like, look even.
Which really bothers me. There are ways to do it, like you know, you can do it, but by default stuff's just kind of like, not slotting to things which is a good thing, but also is kind of annoying so it's like, I don't know, there's pros and cons, and so I'm looking at this and wondering if it's going to be annoying to me in that same way, but we'll have to see because I haven't played it yet. Oh, over here it looks like we're customizing a wallpaper with a very similar tool to create a style in The Sims 3. So there's like, pattern picker and color picker and stuff, you can even change the pattern scale. I'm really excited about this, but I'm also not surprised by this.
It seems like any new game coming out right now is gonna have to have build tools like this. They even showed stuff from that you know, Project Rene. They showed some like, little teasers of of like, pattern customization and all that sort of thing, so I'm obviously excited to play around with this, but I feel like if it didn't have this, I would be shocked, so. I'm so curious to see more of the options though, like to see what all the patterns look like, I wonder if you can import custom ones too.
This seems like the kind of game that you could, they're talking a lot about modding and stuff so. Okay, here's some laundry screenshots, we have some bed customization screenshots, this Sim is a budding gardener so she wants to plant seeds four times. And here's some more of the character customization. See, doesn't the zipper look weird?
I don't know, I'm not really sold on the way the characters actually look. I think that their face looks cool, but I'm not 100% sold on the way that like, these assets look and stuff. Ooh, look at these backgrounds. Artistic family, city upbringing,
criminal background, family secret, frugal childhood. Interesting, so you can pick a background and then you can pick some like, different character attributes, like they're athletic, they're active. I wish that I could see all of the options. I wish that I could see like, the list of things. I want to know more about this part so bad.
I'm so interested. I think specifically what intrigues me about this game is almost like, a) how it works. Like, I'm not even sat here like, thinking about specifics, I just want to know the basics, like how does this life sim game work? What do you do? What does the economy in it look like? And by that I mean like, how much does stuff cost? How much money do I earn in a day at work? Like, what's the currency like basically? And then also like, how do relationships work? How does my Sim's personality work? Again, I'm sorry for calling them a Sim, I just don't know what to say.
Character or whatever, but I want to know more about this part. Like, the traits and like, how these things affect them in game. Like, I just -- I would love to see more detail on this. What is this? This is like an object editor. So you can like, change details -- this is going to be great for modders, this sort of stuff. Oh, here's the cosmetics so we can see the faces more up close.
A ton of eyeliner options and they actually look pretty good and you can obviously customize all the colors just like everything else. Their faces are really realistic though, like even the like, skin texture almost. I cannot wait to play with this, I'm gonna make a video on this for sure when it comes out by the way because I want to see more about this so bad, so I hope that you're also excited to see more about it? Okay, we're back through all the screenshots again.
Here's some more details of the main features. Be in total control, play in an open world, live life with no loading screens, strike up real language conversations, drive or bike to the countryside, discover and complete quests to unlock new experiences, expand your creativity, make your own in-game content through mods, utilize a variety of deep creator tools, change the gameplay anytime, life is yours to make. Take direct Control. Drag and drop your humans into their place or drive them directly in third person mode.
Drive them directly in third person mode? What does that mean! I can drive them physically to their location? Live the life of one or tell the stories of many. Climb a career ladder, fall in love, raise a family. Every real language conversation is generated based on your human's unique situation, I guess they're just called humans then, the characters.
Not Sims, but humans. You can even craft your own conversations in game, design your own world, build your human's dream homes or businesses from scratch, furnish them from top to bottom, inside to outside. Drag, demolish, and rearrange entire towns. And create fully customized humans. Humans feel so like, scientific. Design your families in the human creator, see? It feels so scientific. Including deep personality and character traits. Style and restyle your humans at any time.
Oh my god, okay, that's really funny, I love that. Life By You announcement press release. Yeah, we just read this. It's the same thing. All right, now that we've seen all the new stuff, let's chat, right? Like, how are we feeling about this? So I kind of mentioned this earlier, but anytime there's a new life sim game being announced, I get really excited.
There isn't really a lot of games like this out there. Like The Sims is kind of the life sim. So whenever there's news, I'm like, really pumped about it and I really hope that it's gonna go well because I would love to play more games like this.
And there's been a lot of talk about things, like there's a game called Paralives being made right now. Paralives is so far from being released though, like it is in super early development and I thought the same was gonna be for this, so I'm really shocked that it's coming out in early access in September. Like, if you were to tell me this was gonna come out in like, 2025, I would have believed you. So I'm really, really impressed that we're gonna be able to play this in like, six months. Obviously it'll be in early access then so it won't be done, but we'll be able to get our hands on it and like, play it and give direct player feedback as they're still finishing it which is kind of cool.
So when I first heard about this game, I thought that it sounded really promising for a couple of reasons. Number one, it's made by Paradox so it's got like, a big-big studio behind it which helps because with that comes some notoriety and some money and some experience and stuff like that. But also Rod Humble who used to work on The Sims is working on this, so again, there's a lot of experience in life sims going into this game.
I'm really looking forward to more games like this being on the market because I feel like having competition is a good thing. The Sims is the only one so having a different popular life sim out there is hopefully gonna push both of these games to do better and like, keep pushing boundaries and stuff. And when I say competition, I feel like I should clarify. I think a lot of people hear about these new life sims and they get on this like, hate Sims train.
And a lot of these games are kind of marketing themselves in a way of like, hey, look, I have all these things The Sims doesn't so it's kind of hard to not see them in that way, but I prefer to not look at these two things as like, one thrives and the other dies because I don't want that to happen. Like, I don't want Paralives or Life By You to come out and kill The Sims, I would like, to just play The Sims and Life By You at the same time, you know? I just really enjoy games like this, so I'm really excited to have more options of them. To give another example, I love Stardew Valley, that is like, one of my most favorite games of all time. And by extension, I kind of just love farming games. I love Cottage Living, but I also love other games that are based around farming.
So when a new farming game comes out, I don't sit here thinking like, wow, I hope this kills Stardew or like, vice versa, I hope Stardew crushes this somehow, like I don't think of it as a competition in that way. I just think like, oh great, more farming, you know? So that's how I'm feeling about this. I'm not thinking like, oh, Life By You is gonna come out and The Sims is gonna die. I don't think either of these two things is gonna like, knock the other one out.
They also seem to serve a sort of different purpose. What I've seen today from the trailer and from these descriptions, it sounds like Life By You is going to be really heavily like, creating and and management focused almost. They're giving you a lot of tools to like, really customize every aspect of life. And depending on how you look at it, that could be a good or a bad thing, like to be honest, I don't really care about like, creating custom conversations. I think I'm more interested in like, bigger picture stories rather than focusing on like, an individual Sim-specific conversations, and maybe you're the opposite, I mean this kind of thing appeals to different people in different ways. I'm definitely intrigued by the build mode of this game and I'm really interested in like the world builder aspect, how I can place custom lots and stuff.
I do still feel a little bit unsure about like, the style of the game and like, how it looks. I'm not really loving any of the clothing that I saw specifically, and it's not even just like, the style, like I don't like the fashion, it's more like I don't like the art style. Like, I don't like the textures and stuff of the clothing, but I might feel differently in time like as I get kind of used to it, it might just be like a this thing is new so it's weird to me. And also it might be different and like, hopefully better when it actually comes out. I'm really, really intrigued by this game though and honestly I can't wait to play it.
I feel like most of us who like The Sims will probably also like this game. One thing to note though is that Life By You is gonna require some pretty heavy specs, at least heavier than The Sims does to be played. And what that means is a lot of people's computers might struggle to run this game. I know a ton of you all play on Macs for example, it won't be on Mac.
And if you maybe have like, an older laptop, which I know a lot of, if not most of you do, it probably won't run this game very well. One thing The Sims has going for it is that it tries to work on lower end computers and I realize that it doesn't always work, but The Sims does have a lower like, spec requirement though. I could sit here and watch this back like, 50 times, I'm just so, so interested to see more of this game. I'm really curious to hear from you all in the comments though, do you think you're gonna pre-order it so you can play in early access? Depending on how you're all feeling in the comments after this video, I'll definitely make some more videos whenever there's like, new big news on this game. I don't do a lot of like, non-Sims stuff here on my YouTube channel, but like this -- I mean, this one was made for us. I mean they're calling out to Simmers on purpose with this, this is like, exactly the kind of game that we would like.
I'm gonna link that video that I made talking about the teaser down below if you want to go back and see my like, pre-trailer reaction to the game. I think I'm leaving this video feeling really excited, but also left with like, a million questions because there's so many things that I want to know about this still. I'm looking forward to hearing some more news about it and stuff. The Life By You team actually reached out to me and sent me like, some info on the trailer and like, some screenshots and stuff.
So hopefully that means we're on their mailing list and we'll get some more info, maybe like early access, I don't know, we'll see, I'll let you know. But as of right now, I'm like, definitely wanting to play this game I think on YouTube. And on that note, I'm probably gonna end this video right here. Thank you for watching, again tell me how you're feeling in the comments, I would love to chat about this. And if you're new to my channel, feel free to subscribe because we talk a lot about I mean, well, The Sims. The Sims 4.
But also like, Sims news, generally Sims 4 news, but I think that this kind of falls under that Sims news umbrella, so you know, hit that subscribe button, I guess, and I'll catch you all tomorrow, okay? Bye everybody. You know what, for a YouTuber I always feel so awkward asking people to subscribe. I know that like, this is my job, but I feel weird being like, hit that like button! You know? It's just -- I just don't say it, so it feels unnatural when I do. [ JAZZY OUTRO MUSIC ]
2023-03-28 19:22