This is straight MONKEY BUSINESS! Ragavan Paradoxical Outcome | Vintage League - 10/25/21
![This is straight MONKEY BUSINESS! Ragavan Paradoxical Outcome | Vintage League - 10/25/21 This is straight MONKEY BUSINESS! Ragavan Paradoxical Outcome | Vintage League - 10/25/21](/pic/this_is_straight_monkey_business_ragavan_paradoxical_outcome_vintage_league_-_10-25-21/Q1VYeDRkYUs3emc_.jpeg)
this deck is no monkey business we were playing a rag fan nimble pilfer and vintage paradoxical outcome and it was inspired by me playing vintage cube playing ragavan and flipping over and susta recall i then played it in a league last night and in my very first attack step of the ragavan flipped another copy of ancestral recall i'm looking to repeat tonight i want to do it again with reykjavan but this time recorded for all of you that's the goal here and the shoulder pulling is just a pretty standard grix's po deck if i'm being honest uh we are playing these sagas as our win conditions we don't have any other win condition in the deck other than urza saga and ragavan that is the goal here and you can take infinite turns using manifold key and time bolt so that is the big combo in this deck um and you can get half of that with saga and then you beat them down with the construct until they're dead pretty simple uh bragavan is theoretically a win con but you have to get super lucky to deal 20 damage with the ragavan alternatively you can use boss's citadel plus yogmots will uh to activate this twice and then bounce it with their hercules recall or paradoxical outcome one of those things um so that is a pretty quick rundown of the deck if i'm being honest uh but i feel like if you're watching this deck you've probably seen paradoxical outcome before if you're unfamiliar uh it's a four mana instant you can pick up non-token cards non-token keyword non-token cards uh and then put them to your hand draw the mini cards and the reason why it's key in this list is that treasure tokens are well tokens you can't pick them up and draw cards so that is a downside of rag event here uh but that said rag really helps uh create the metalcraft remax opal you might be wondering bryant where did the slots come from in order to add ragavan well we're not playing those main deck flex slots uh the pything needles the main deck soul guide lanterns and instead we're just running a super powerful card instead that's the idea here and then in the cyborg we have more red cards we have lightning bolt for collector oops as well as pyroblast for those pesky control decks i'm not saying that this list is incredibly optimal this is kind of just like my second pass through of the deck hopefully you enjoy it um and i'm hoping to you know have some fun with ragavan tonight that's pretty much what i have to say about this deck list if you have any questions you know always leave a comment that's great to do like comment subscribe get us into that algorithm the standard shelling you've seen it all before do those things would really help support this channel you can always become a member unlock badges emotes sideboard guides donation decks all that good stuff theepicstorm.com/shop to buy merchandise to support us i'm not going to go through the slides tonight i kind of want to just get playing magic so hopefully you enjoyed this video and if you do please please please subscribe would mean a lot to me all right i'm going to see you in match number one match number one with the ragavan paradoxical outcome combo and vintage let's go all right so here we have a turn two tinker i think it's probably fine i'm a little bit nervous about this hand mostly because if our opponent's on a blue dock uh they can have force but if they're not on a blue duck they're usually on a prison deck that just disrupts us so the sand isn't as good as one might think okay delta go misty okay by you okay so maybe they're not on i was thinking that maybe they're on bug but it appears to be some sort of weird green sun zenith deck i think we're supposed to just go get tinker here so if they're a green deck there's a chance that they have um source of vigor but we can't afford to not tinker here like tinkering's just the best thing we're gonna put citadel and play and then uh try to get them okay so it's better to play at lotus first in case they do have force of vigor if you play opal first you can get punished if they vigor the opal cast tinker citadel let's fetch okay no uh force a figure there monkey uh let's hold priority and cast the augments well i'm gonna pick up the ragavan this is a very expensive bo for life for uh one card okay well the yogurt can resolve let's get back our opal lotus and let's mystical okay um if i get demonic plus tinker that's infinite turn i believe the demonic probably get key here because it's cheaper to cast and activate i guess it's about the same actually uh but key pearl blue sacrifice the pearl i guess it doesn't really matter vault key concession woot woot love it all right unfortunately the deck that had dried arbor in it's probably going to be pretty good against rugged vans we're going to board that out let's bring in the bolts and we definitely want to sinks of the steel wind i don't know if we need hercules recall uh we probably want these needles seems pretty reasonable to me you could maybe argue that you're supposed to board out narsa because they're not like a blue duck let's try this out okay game number two and we've opened up ancestral plus force blue card keep can't tell me i'm not going to keep this hand buy you is back by you boys that three shaman you got it i'm not gonna fight over a death rate okay we'd like to see a moxier cluster all right so you could get super greedy and just cast ancestral right now there's no reason to do that instead we're just gonna pass and cast ancestral on the run stop or something wasteland i'm very nice okay let's go get a basic island here and ancestry we did give them a mana of a death ray shaman via the tarn maybe their bug they have foster dispute well i will force it um pitch the posture i want to be able to po and ancestral okay not the worst ah that mox was good okay um i guess it's probably fine i'm going to figure out the best way of doing this if i play opal may respond with force of vigor i want to be able to um bounce are you wasting me opal up now how much respect do i want to give to our opponent i can cast po here um i think i'm just gonna go guns of blazing cast it give zero respect to force a vigor you can judge me afterward hey do i get to have a draw seven here hey i like the draw seven so we've already played our land that got wasted so playing another is off the table but what i can do is time walk i don't know how good it is but i can do it time walk pop and then i'm gonna i'm gonna top right now because i think i'm gonna i'll keep vamp for tanker i don't know those really matter okay number one card over i'll just describe the other top now i can get rid of the misti i think all right i'm going to take one from manabul here upkeep vamp go get tanker draw take one play saga tinker away the vault so i could get the citadel right here i could also just get sphinx i don't think they're going to be able to beat it i think sphinx is probably just the safer play i can't imagine them beating them but apparently they're bug i wasn't expecting blue like seeing greens on zenith and vintage i was convinced that they were like a weird depths list sure maybe this is just like new bug mid-range where you run the green sun package for collector roof and friends sure you and my tinker congratulations all right let's make it so that death row shaman doesn't do anything i'm tired of them wasting my time with game actions okay let's get in there take that okay so their death rate is now just a squire okay so they are bug i mean we probably could have guessed that based on the mystical but it just confirms that they are bug mid-range up here at this point we're just protecting the sphinx double side is pretty good all right get in there again the next turn we can swing and then bolt them for lethal play another needle probably name wasteland here that's the basic forest okay let's bully you uh yeah oh i'll let you do that that's fine um yeah sure that keeps them alive for one more turn murk tied regent huh i see all right so sai guru is the chapter two play this saga and sphinx them rar okay i like i could be playing up this top like it doesn't really matter that it's in my hand or not um i'm just like keeping my mana open for foster storm because i thought that was one of the few ways i could actually lose this game so that's why i i kept it in the hand i didn't think that like topping into the same cards really mattered all that much but we got the match win anyway we're 1-0 with uh cyborg ragavan po match number two and we're on the draw we've opened up a reasonable hand uh our payoff here serves as a saga which is you know fine or whatever but we can't play saga turn one into time walk that's just not how this hand works so ideally you would play like volcanic manic turn true saga but that doesn't and to turn to like it just doesn't work out the way you want it to so i think you can go like turn once like volcanic pass turn two metacrip saga timewalk and hope that resolves okay let's go lotus okay shops well fluster is certainly a pretty good pitch card here you're on golos well you're getting forced you have one card left raw another bulk all right so i'm just going to tie mock here if they have a waistline in their hand it's going to stink but oh well okay i always lose so that's fine mystical that can get tinker so we're in a pretty good spot here there okay they do have the um metal craft forefair see what they're gonna get here mystic forge okay you got it okay so they're passing with the forge mystical tutor go get tinker okay upkeep lose our manic flip oh we broke even nice okay so saga is now on two let's get rid of that crypt go get citadel our own pseudo mystic forge academy oh that's a bummer so this forge is probably gonna wreck us here okay so the exhaust wasteland let's hope that they hit another land relic is fine i don't care about that but i guess it does clear the top of their deck for forge here's a good one okay they're passing we cannot make a construct this academy only taps for one okay and they were sandbagging a wasteland anywhere come on herkles this is going to cost one to play and fluster isn't that what i want um i'm gonna fetch that away i could spin top but it costs mana now with this sphere i think it's countered and cost the mana okay ponder the scroll can go get the herkles and i kind of like that so i guess we want to keep it doesn't matter the land versus the will they're going to remove our graveyard so it's not like that's very good now we just go get hurtles and hope that we're allowed to untap all right so you get to run away with the game his workshop is tab for three all right so their own jet was countered removing ancient tomb they still have relic to clear the top of their deck if they need it testing something for four crucible for waste in my academy that shuts me off of potentially casting the hercules if i didn't have another land draw let's keep that mox there circles you box okay draw we only at 11 we don't have that much life to work with obviously i'm gonna i love the time vault here wow what a luck sack what a luck sack i'll take it oh no justice all right let's bring the citadel the herx can come in bolts are probably fine needles decent misstep can go fluster can go nurse that's not great has us at 63. it might just be ragavan in this matchup maybe we'll bring in ragavan on the on the play for game number three so we know we lose whoops we're at one extra carter that i didn't mean to man a vault um i don't know if i can justify keeping in rag van over anything else like potentially bolt according to goldfish this is the deck we're facing i believe one mystic forge there's four revokers so bolt ends up being pretty good yeah let's try this game two we're on the draw we've opened up force blue card which is terrific the rest of this hand isn't so good in our best tinker targets in our hand so i'm gonna ship this not bad um i think we're probably supposed to get rid of the will hope for the best here you can have a max chat workshop into here what is your last they probably have a second piece here i'm wondering what it is no okay i like that draw perks is fine wasteland i wonder if i even play the academy here like what's the point i'm gonna hold it i think i want to see if they have ghost quarter like i don't want to just play out the academy and have it get destroyed that's a little bit annoying okay poor mana crucible okay so they drew the sphere for turn at the vault up to three cards in hand now five mana six man is this golos it is a golos how wonderful give me tinker i would also take a po off the top there's throwing that out there okay so they picked up saga it's interesting that they didn't get caracas for the golos okay i guess if they had something like ghost quarters sitting in their hand we'll find out no rod a little bit annoying but fine okay so we're going to follow the 16 here not take any damage off the vault draw so cycle goes up to 2 here now we can cast our her goals i'm just not sure when i want to do this so we want them to at least um activate their sagas to take up mana but also we get rid of their constructs with the herkles okay i'm not sure what they're getting with the saga here it can be like a needle i guess or a cage needle okay they probably named saga and they did name saga okay then they replay their saga off of crucible i'm going to take 11 on purpose here uh so i'm going to follow the five life and the reason that i'm doing that is i want an opportunity to get ahead and by her closing them on the n step that's my easiest way of getting so we're going to hurt the opponent and then activate our saga what ah i did not expect that um yeah you got me okay game number three how much i could do about that it's one way to cast my brake trap all right so we're on the play do i want ragavan bolt didn't seem very good i'm gonna try two rags let's go okay the third game and we're on the play this pl card's pretty good let's try it we're going to po and our opponents up keep the player on mine break we did see that it does make us weaker to our opponent having a sphere effect on turn one maybe i'm supposed to just jam it i don't know rough six let's just jam i get trapped i get trapped hey all right so i can merge and scroll for another po colorless roll yo we're actually doing the po thing for once i haven't done this in so long i'm actually not a big fan of the card po anymore um it's just like with force in negation being as popular as or not negation force of vigor being as popular as it is max opal has been like kind of bad in po hasn't been great for me whenever i've played it but obviously here we have the nuts and when you have the nuts just take advantage of it all right we can demonic here or will our opponent is saying good game okay so we just got a concession but i think you're supposed to get well there and just replay your graveyard cool for 2o ragavanda hasn't really come up yet i promise there will be monkey business at some point but uh let's just also focus on getting the next match number three and we are on the play let's get it um we are likely facing the mirror justin i am actually level one also plays a lot of paradoxical outcome the question i have with this hand is are these six cards strong enough to outweigh having citadel in your opener i don't know you just don't know i'm gonna try it okay let's see what we can do here max emerald and top opal s kind of funny that i ran into justin on the league where i'm playing p.o i mean i haven't played pio in months and uh we're both uh i'm actually level one justin gunnari and i both played this deck quite a bit but more recently i've just been on the esprit tinker decks i can't help but wonder if maybe grix's tinker would be better just because they're agavan but the white cards are pretty strong right now as well all right what is i think i'm supposed to miss up that renaissance okay that can play erz i believe all right so it's not po so this is bomberman one card in hand is this affinity you got it okay this is some real uh phil gallagher type stuff right here uh these cards don't actually help me so i'm gonna fetch these away and let's just get an island black lotus well that cast citadel into double monkey okay then it out and justin has conceded okay well we got game number one versus uh what i'm assuming is model white affinity uh we should probably bring him bolt oracle seems pretty good here i think we probably want to plate steel this nerve set can go fluster bless the storm can you get sided out until messed up and then maybe a rags i don't know if this is a matchup where we actually want needle or not i just want like blue ducks for these ragavans to actually have some use and that hasn't come up yet i'm going to leave into monkeys i promise monkey business and i'm going to try to deliver so turn on time walk up keep mystical for i don't know uh we're gonna keep this i'm not sure if that actually is the play we might just want to like merchant scroll for ancestral all right so they have blue in their dock news to me draw perks okay let's do the chime walk see if i can hit a land here because if i hit a land i can just merge a squirrel for ancestral in one fall swoop did not happen um i wonder if i'm supposed to go get force i'm just kidding all right don't waste me please not wasteland do you have a stone for ultra probe was a good draw fired off lots of forces and here i am boarding it out like half my counter spells um interesting i have another stone forge in hand i'm not sure what i'm supposed to do here okay so taking five going to 13. so i didn't get any extra information out of them i'm going to po here if justin force is pitching riddlesmith there's a good chance that justin drew another blue card for turn but if this resolves i i don't think justin drew a blue card okay i don't think justin has a blue card saga is not great here honestly um what can we do so i could get force of will off demonic to try to get this ancestral resolve but i feel like that's just like not the right game plan but i realized that i could have bolted last year and that didn't escape me i just don't think that's what this game's actually about when they have a second stone forge um i think we're just gonna pass here all right so i'm taking six going down to seven jet on forge okay all right so they have five cards we're probably so supposed to try to figure out how to beat double force here i don't know if this hand is capable of that but we're gonna do our best so i think we're supposed to ancestral just to draw out a force here like i don't think this is going to resolve um and next turn i can well i guess i can mystical for like lotus and then demonic uh that's actually not that good um you you had to have drawn a another blue card horse pitch riddle yep okay so now we have to figure out what to get with these tutors i can buy a turn with the herkles that's another option so if missiles getting will i should cast mystical but if we want to get lotus i think it's vamp but i don't think there's a real reason to go get lotus just because like this demonic could get forced i could also just like go get brainstorm try to fix this hand up finger for boyd steel just like isn't good enough i guess we just get the will i feel like this plays wrong but i'm just gonna die it's fine okay draw we're gonna go get lotus with this and they just immediately force demonic okay so we're going to pass and when they attack we can hercules them to stay alive and then uh unchap and yangmos will we cannot keep vamp for lotus yeah we should have it okay so here comes the nettle cyst you got it and now they can whip it if they want they're getting mapped for saga here probably academy that's cool blue white and herxy so we're gonna take two falling down to four and our upkeep we're gonna go to three off of the mana bolt we'll go to cast vampiric for lotus down to one and then i need to find a way to win okay so let's go get black lotus nope draw okay so play lotus i don't even know if we're going to win this right now for what it's worth we're just trying to figure things out uh let's start off with ancestral recall see if we can head any more artifacts for hercules recall wrong wrong kind of artifact um you're not out of this yet can merchants scroll for brainstorm i don't love it but it's something i guess this black mana isn't doing anything all right let's cast brainstorm okay so that's interesting put blade steel back and bolt sapphire we could mystical the shuffle blue circles myself pearl sapphire oh i'm gonna get infinite turns i just realized okay so we should have this um i'm just trying to think about how i want to do this uh herckles myself because it just makes mana i'm vault blue um no that's wrong um time walk okay justin got bored and conceited i was just trying to piece it together i think it's just time walk uh make a construct pass but like i tap this which i think is the mistake i think you're not supposed to make the contract because then i have to pay manage to untap here uh but it doesn't matter we got the match when justin doesn't think that i was bm'ing him this was me just not playing vintage and having to figure it out while i'm playing no bad manners here uh props to justin we're through two more matches left to go all right round number four and we were facing our round two opponent that was on golo shops don't lie i was in queue for 15 minutes we might both still be in the same league i'm not sure so i could mulligan this hand that's actually fairly reasonable or i can keep it pretending that i don't know that my opponent is probably on golo shops i'm gonna be a little bit more aggressive and i'm gonna ship it honestly this hand is better than the seven i'm gonna keep this it's like the potential to just like crank out constructs is worth it to me okay keep bottom the bulk let's go sapphire saga you're a thorn in my side top okay so we're just gonna play out some artifacts here that's the turn no wasteland come on right now i would win the saga war ancient tomb okay so looks like we're entering the saga war okay we're able to play top here and then just make a construct on the endstep so this helps to get us ahead they're probably gonna take two here to make a construct you know i'm just gonna be lazy and do it now because like we could do this in their upkeep but i don't wanna like not respond to the correct trigger or whatever so our opponent's probably going to make a construct and then search their library for needle and name saga so that way i can't make another and they dig a needle dude they named top okay that means that i'm going to get to get ahead in the saga war ooh that hurts i'm going to take five here and hope that i can draw an artifact another land geez let me in the dirt now uh i might be forced to trade here and now they can play an artifact all right looks like we're losing game number one that's a bummer i guess i could always draw my herkles so i could go to one here i'm going to block to give myself the extra out of drawing to monitor into hercules which i can only do if i block that doesn't do any good um yeah it doesn't do any good never mind all right game two we do know that this opponent has my root trap and i'm on the play so do i want to try to keep it right like this just isn't a rag event match up unfortunately all right four slots we want these bolts we definitely want a needle yeah that's just how we should be boarding it stinks because i want to showcase ragavan but we just haven't had the matchups this league what's unfortunate about losing the first game here is that if we win game number two we'll be on the draw for the third game and uh it's certainly tough against golo shops okay this is not a term one citadel very close but not a term unsaid at all we're gonna ship it i supposed to keep this oh i think we keep and bottom the volcanic okay ruby pop emerald pearl walt pop those are pretty good um all right i'm just going to play directly into the mind break four and not that good um we picked up our herkles but that doesn't really matter that much like it's nice to have her calls but it's not the end of the world here her hand doesn't do anything which is kind of a bigger problem you might be thinking like why didn't you just wait and then p.o on your next turn what if my opponent plays a sphere and i don't ever have the ability to replay my artifacts uh no rod's fine here because we can just hurdle that ah i mean also if i hurcle's there they could just replay the note rod for one but i have a feeling we are not going to be getting a game one here and i'll take it okay that's actually pretty good this could be a win next turn if her opponent doesn't do anything that hurts me all right they've already played nola rod they have five cards these two artifacts are shut off there's a good land for uh for me not for them uh but for me i like it okay so we can hercules them and then try to do something um all right so black mana green mana go get yagmas well now we replay lotus trying to figure out what i want to do here is it just demonic for bolt i think it is blue wow i can't believe we won that game wooch wooch all right always had it played super well all skill super lucky um i'm just gonna leave it in sure i like uh having four lands on the draw just so that eventually i can cast the herkles pearl i don't have any zeros anyway sure draw so it's a little bit annoying because i have to play a land into this wasteland in order to even needle that's a problem we do have the saga so the plan here might actually be saga needle name wasteland and then try to hit karn with the construct tokens we also have lightning bolts in our deck for that karn all right so they're getting an artifact metamorph okay so if i play needle they can copy it and then name saga i'm gonna name wasteland anyway i mean it's not impossible for me to win this but it's very difficult and they have their own saga all right yeah i i don't think my ads are great anymore okay metamorph copying thorn my opponent's having a really difficult time trying to figure out how to cast this rexia metamorph all right so they've plus carn and when got lattice this steps for three so i'm dead next turn as long as they have another land well that just made it more difficult for them to cast lattice i think i guess it breaks even with the academy okay so the academy is going to cast cost eight here so they can get lotus next turn you can also make constructs that way the academy taps for more i think what we want to do is ancestral into um oracle's recall okay so now this asks for one two three four five three mana shorter casting the lattice but they probably have something else if they're tapping the academy true bibble you got it ancestral be good to me mystical so slow i have a feeling they were just dead here pass and discard strand they picked up soul rings so this should give them enough mana to cast the lattice yep eight mana enemies a powerful card and that's good enough so i'm just going to concede here and we are now what three and one with run one run left to go let's just focus on getting that all right the fifth round we were facing my very good friend jeremy hines so we've opened up ragavan with no red source against our first opponent where i feel like this card might actually be useful i'm gonna keep it anyway just because i think that saga is going to be fairly good here our opponent jeremy is likely playing a blue duck and i like saga there jeremy loves underworld breach so the fluster storm's pretty good all right let's just hope i draw like a max ruby off the top lotus passing the turn i'm just gonna ponder i think show strength i don't love those i'm going to shuffle probe the jeremy countering probe okay all right the probe has been countered all right so i still feel like this might be breach i'm not going to let the sea throw me off i mean it could be doomsday let's not throw that out there but i think it's probably breech i have i got my face it's probably doomsday and there it is if we get super lucky it's a past the turn pile and i can dash ragavan okay so doomsday ancestral's not in the pile there's probably a gush on top or in hand all right jeremy has the cycler here so gush is going to be picked up tap this for a blue ask gush into oracle lotus it's definitely low to something and i'm going to concede to that you don't get to see my hand all right so we had our first matchup where rag event is good and i didn't really get to use it that's fine though um my cyborg is not very good in this matchup for what it's worth okay um i don't know if we need it to be though looking at our deck i'm not even sure what to board out here maybe like a saga let's try this okay i'm gonna play for game number two against doomsday and uh we've opened up this ragavan card again but no red source uh i think i'm gonna keep it anyway okay and i'm just gonna jam a turn one time walk i walk i think i'm begging for a land here jet is fine enough we get to make your construct to start you know the beat down plan and then next turn i can get ruby off this we're just a beat down deck this game we have to hope that beat down plus one force will get the job done okay you're a lot i wonder if vintage po will adopt the consider piles at some point because like i've seen some of the doomsday decks playing cards like peak and i think peak is actual garbage so you could play consider just throwing it out there might be interesting all right activate saga draw then the saga will trigger that was a very good draw okay let's make another construct go get ruby my mouse dying academy five mana dash old rags here three mana floating all right top we were supposed to put the pyro on top because the treasure token so drain my mana pool get in there for eight whole damage we have double counter up ragavan this might be the only ragaman hit of the video luster i actually don't mind denying my opponent of this if they have the kill next turn and now old rags comes home okay our opponent needs to win right now we have lethal on board we have a pyroblast on top of our dock upkeep vamp i will allow it okay so it's gonna put them to eight lotus four cards left you can have a dark grit i'm gonna force this so if they fluster we let it go and then we try to counterspell their draw spell with the uh the top thing ooh that's interesting i mean they need a draw spell and a counter spell here so i just pay the one that doomsday's been countered and the monkey business gets game number two against doomsday game three gonna be a little bit more difficult um i don't think we change anything let's just resubmit game three on the draw and i've opened up a pretty good hand we're gonna keep this so i have force blue card mystical for tanker and then fluster backup what i really really want to hit is an artifact on turn number one so that way i can do all this pretty quickly okay let's go jeremy heine let's let's finish this match uh jeremy knows the jig's up that my hand is absolutely effing stacked there's no covered island okay we're rooting for an artifact here preferably a mox well why did i i could have specified a little bit more i suppose i could have said a mock's not opal garbage what um i'm gonna let that go interesting that jeremy ported in sabotage i don't know if that's a card that most doomsday players board in but it's interesting i wonder if i'm supposed to mystical for ancestral now cycling street wreath okay passing the turn that's this mystical looking to go get ancestral uh ancestral visions and such a recall i'd like to draw three cards please you are not supposed to counter this okay um i guess if jeremy has flustered i just get crushed here rushed and doomsday usually plays four fluster in the 75. interesting
okay this is my fluster resolve for my ancestral i mean get a blue source i'll take that you could tell that i'm tired because like i'm just like mixing up words non-stop now been a long day okay so now we play saga start the middle dude beat down well next turn i can't make any constructs this turn this is like right here is kind of the problem that i have with po or like we've had just like two dead draws this game and this po is just like not very good anyway where like if you were on esper tinker like these are live cards that just like don't suck like the p.o shell is very very good and i love the i love pio the doc i just feel like opal and outcome itself hasn't have an age super well over the last year or so all right flooded strand draw another fluster okay feeling better about not dying not dying is good that fire they're just gonna pass i guess maybe jeremy brought in the sabotage to slow down my clock like bouncing constructs or whatever it just happened to be nice that it under the ruby probably not the worst thing ever emerald trying to figure out if i should make a construct here because it takes me off double fluster and i don't love that um i think i'm just gonna go get top so i could play vamp wait opal um i can't tinker with double counterback double fluster backup that seems pretty good to me i think uh play opal got this for a blue draw card and tanka got the storm count nice and high i could have attacked first which would have given me a guaranteed four damage but the upside of not attacking first is that um this could get much larger than a four well nurse that's pretty good demonic i'm not gonna cast um i guess i just get top right just like the best thing here play chop all right so tap is resolve draw card we need to get this construct up to a 1515 to show jeremy who's boss lotus is another power i'll take it as brainstorm okay let's probe hang the mana here because i'd rather spend mana than life when i have a citadel in play what do you have fatal push instead of jam consultation but you knew that i had fluster what's minus the nars narsa why not i i could flop a top but why not let's minus um take a pearl draw it's up to an 80. i don't actually know if i can get it large enough if i'm being honest uh let's draw a card okay so now we replay the top top again there's another power it's up to nine all right now we go down to five and now we're going to go to four and then draw the volk replay top all right so we get a monkey into play i like that i could have drawn it and then dashed it that's a play mistake but we got the monkey into play that's all that really matters um move to combat okay so we can fluster this i have to pay for like this 22 times okay jeremy's being a real pain in the buns by not conceding here just being super dead all right and jeremy has finally conceded thank you for that thank you for not making me click i do appreciate that let's go look at the deck list again all right we got a 4-1 wooch wooch with monkey pio the monkeys literally did nothing um if i'm being honest i don't really feel like the po stuff did a whole lot this week we had the one nuts game against chops but for the most part i think it was just the core of the deck that was super good and not necessarily opal or po let me know you think i could be entirely wrong and i'm open to that sort of a shame we didn't get more balloon matchups for the rags but maybe this card just isn't good enough maybe that's the lesson learned from this league thank you for watching keep storming have a great day you're beautiful see you next time hey bryant cook here i hope you enjoyed this video if you did please like and subscribe but also follow the social media channels down below if you want to support this content directly i would recommend going to theepicstorm.com/shop and if you need a little bit of assistance with the episode to get to that next level i would recommend going to theepicstorm.com/tutoring don't worry there's more great content coming right up
2021-11-04 23:14
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